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Every Rust server graded on real, live numbers. 34,171 players on the roll · 11,614 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 188.31.12.227:28015
Name of server

Shabba

RegisterAbsentOffline
RegionEU
Address188.31.12.227:28015
Last checked22h ago
vanillamoddedoxidepve
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 4 subjects

On the class lists: F (28), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,341top 69% · #2568 in EU
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48 54/ 100 Attendance needs work: on the list only 26 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 72 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123407:0012:0017:0022:0003:0008:00

Hourly average and peak, UTC.

Server performance

025507510007:0012:0017:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
90 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
25 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
15 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
4 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
5 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
10 / 200

Quick answers

from the figures on this page

Server details

Where in the world is Shabba?

The EU tag on Shabba puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 188.31.12.227:28015 is the address to use.

Is Shabba up, and how steady is its uptime?

The server is down: Shabba is offline now, with the last sighting 22 hours ago. About 5 days 13 hours ago, it restarted, based on the uptime it reports. For the last 1 full day, it was up 9 of 24 hours, or 38% of the time. On 27 October 2026, Rust Server Score saw it for the first time.

How well does Shabba run?

It never fell below 53 server fps in the last 48 hours, averaging 72. Up to 128,904 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,798 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does Shabba sit?

Rust network protocol 2635 and build 168909 on Linux is what Shabba runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Shabba reset?

There are too few wipes on record for Shabba to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 27 days 7 hours have passed since this world was made.

Population

What position does Shabba hold in the rankings?

In Europe, Shabba is #2,568, and overall it is #15,341 on player hours over the last seven days, in the top 69% of all ranked servers.

What does the population on Shabba look like?

Shabba is offline at the moment; the last time it was seen was 22 hours ago. For the last seven days, the average number of players was 0.

Tags and filters

What is meant by the tags on Shabba?

gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags Shabba publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Shabba appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Shabba among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

How is Shabba set up, and what rules does it keep?

Nothing in the name of Shabba states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Shabba uses?

The game generates the procedural map on Shabba at size 4,500 with seed 1994412. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto Shabba?

To connect, start Rust, press F1, and type client.connect 188.31.12.227:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players Its slot count is 5.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.