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Every Rust server graded on real, live numbers. 81,677 players on the roll · 11,911 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 190.177.7.140:28015
Name of server

RustyMahkra

RegisterAbsentOffline
Region–
Address190.177.7.140:28015
Last checked31d ago
teams off moddedcarbon
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 2 50% full
7-day average0peak –
Rank#14,464top 61%
Last wipe31d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #14,464 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 6,224 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 22:50 UTC31d ago 1 – running 1
Sat 26 Sep, 16:04 UTC32d ago 1 – 0.3 days 1
Thu 24 Sep, 00:50 UTC34d ago 1 – 2.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
12 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
12 / 15
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
5 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
13 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
5 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 4 on average
0 / 16

Quick answers

from the figures on this page

Server details

In what location does RustyMahkra sit?

No region is published for RustyMahkra. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 190.177.7.140:28015.

How dependable is RustyMahkra, and is it online at the moment?

You cannot join now: RustyMahkra is offline, last seen 31 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 23 September 2026, Rust Server Score saw it for the first time.

Which Rust version is RustyMahkra running?

Rust network protocol 2633 and build 162929 on Windows is what RustyMahkra runs. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does RustyMahkra wipe its map?

No next wipe can be predicted for RustyMahkra, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 31 days 21 hours.

What should you expect from wipe day on RustyMahkra?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began.

Population

Where does RustyMahkra place in the wider field of Rust servers?

In the top 61% of all ranked servers, RustyMahkra sits at #14,464 for player hours over the last seven days.

How many players does RustyMahkra usually have?

It has been 31 days 17 hours since RustyMahkra was last seen, and it is offline right now.

Tags

What do RustyMahkra's tags stand for?

You'll see RustyMahkra tagged with gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server holds 2 slots; ts0 (Group limit): You cannot form teams here; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): High rates and kits keep the PvP fast; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does RustyMahkra appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RustyMahkra among them: Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y.

Map and rules

How is RustyMahkra set up, and what rules does it keep?

You will find no gather rate in the name of RustyMahkra. You will find no published group limit. You get combat training here, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map RustyMahkra uses?

A procedural map of size 1,000 and seed 543625, generated by the game, is what RustyMahkra runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Getting in

What is the way to join RustyMahkra?

To connect, start Rust, press F1, and type client.connect 190.177.7.140:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^z,^y,^d,^i,gmrust,cs162929,ts0

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server holds 2 slots.
ts0
Group limit You cannot form teams here.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^d
Combat training The loot comes to you: practise your aim and PvP here.
^i
Battlefield High rates and kits keep the PvP fast.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.