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Every Rust server graded on real, live numbers. 34,171 players on the roll · 11,614 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 192.99.17.123:27150
Name of server

MOO CLAN CHINA NUMBER 2

RegisterAbsentOffline
Region–
Address192.99.17.123:27150
Last checked26d ago
vanilla
Launch Rust and join
Overall grade

Not there yet

26 out of 100, the average of 2 subjects

Players now 0/ 60 0% full
7-day average0peak –
Rank#15,960top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,960 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 22/ 100 Lost ground: down 8,794 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:01 UTC28d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 183 on average
42 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
9 / 550
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 106 on average
73 / 200
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 88 on average
10 / 100
Rustoria.co - SEA Medium | JUST WIPED 29.10
EA · no group limit · 65 on average
61 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 53 on average
5 / 200

Quick answers

from the figures on this page

Server facts

Which region is MOO CLAN CHINA NUMBER 2 based in?

No region tag appears for MOO CLAN CHINA NUMBER 2, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 192.99.17.123:27150.

How dependable is MOO CLAN CHINA NUMBER 2, and is it online at the moment?

The server is down: MOO CLAN CHINA NUMBER 2 is offline now, with the last sighting 26 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 30 September 2026.

Which Rust version is MOO CLAN CHINA NUMBER 2 running?

The server MOO CLAN CHINA NUMBER 2 is on Rust network protocol 2633 and build 165217 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does MOO CLAN CHINA NUMBER 2 reset?

There are too few wipes on record for MOO CLAN CHINA NUMBER 2 to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 28 days 6 hours.

What happens on MOO CLAN CHINA NUMBER 2 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 6 hours after it began.

Player count

Where does MOO CLAN CHINA NUMBER 2 sit among Rust servers?

In the top 70% of all ranked servers, MOO CLAN CHINA NUMBER 2 sits at #15,960 for player hours over the last seven days.

Is MOO CLAN CHINA NUMBER 2 a busy server?

MOO CLAN CHINA NUMBER 2 is offline at the moment; the last time it was seen was 26 days 7 hours ago.

Lists and filters

How should you read the tags on MOO CLAN CHINA NUMBER 2?

You'll see MOO CLAN CHINA NUMBER 2 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp60 (Max players): Its slot count is 60; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature MOO CLAN CHINA NUMBER 2?

These Rust Server Score lists count MOO CLAN CHINA NUMBER 2 among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Rules and settings

Which rules does MOO CLAN CHINA NUMBER 2 enforce, and what are its settings?

You will find no gather rate in the name of MOO CLAN CHINA NUMBER 2. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is in play on MOO CLAN CHINA NUMBER 2?

A procedural map of size 4,000 and seed 12345, generated by the game, is what MOO CLAN CHINA NUMBER 2 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

Getting in

How do you get onto MOO CLAN CHINA NUMBER 2?

To connect, start Rust, press F1, and type client.connect 192.99.17.123:27150. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp60
Max players Its slot count is 60.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.