On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 1
Rank#15,183top 68%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,183 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
88/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,085 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:39 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is sabakan<Solo/Duo>Vanilla Monthly No BP wipe?
You'll find no region listed by sabakan<Solo/Duo>Vanilla Monthly No BP wipe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 193.192.59.62:28200.
Is sabakan<Solo/Duo>Vanilla Monthly No BP wipe up, and how steady is its uptime?
You can join now: sabakan<Solo/Duo>Vanilla Monthly No BP wipe is online. About 6 days 20 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does sabakan<Solo/Duo>Vanilla Monthly No BP wipe perform well?
The average over the last 48 hours was 53 server fps, and it never went below 15. At its peak, it held 205,390 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,202 MB. Players feel lag when fps drops and entities pile up.
What Rust version is sabakan<Solo/Duo>Vanilla Monthly No BP wipe on?
Rust network protocol 2635 and build 168909 on Windows is what sabakan<Solo/Duo>Vanilla Monthly No BP wipe runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does sabakan<Solo/Duo>Vanilla Monthly No BP wipe wipe, and how often?
sabakan<Solo/Duo>Vanilla Monthly No BP wipe wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 22 hours. Its tags list a monthly wipe schedule.
What happens on sabakan<Solo/Duo>Vanilla Monthly No BP wipe when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 3 hours after it began.
Population
Where does sabakan<Solo/Duo>Vanilla Monthly No BP wipe sit among Rust servers?
In the top 68% of all ranked servers, sabakan<Solo/Duo>Vanilla Monthly No BP wipe sits at #15,183 for player hours over the last seven days.
How many players does sabakan<Solo/Duo>Vanilla Monthly No BP wipe usually have?
With 125 slots available, sabakan<Solo/Duo>Vanilla Monthly No BP wipe currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
What is meant by the tags on sabakan<Solo/Duo>Vanilla Monthly No BP wipe?
The game's browser takes its cue from the tags sabakan<Solo/Duo>Vanilla Monthly No BP wipe has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does sabakan<Solo/Duo>Vanilla Monthly No BP wipe appear in the Rust Server Score lists and filters?
These Rust Server Score lists count sabakan<Solo/Duo>Vanilla Monthly No BP wipe among them: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does sabakan<Solo/Duo>Vanilla Monthly No BP wipe enforce, and what are its settings?
You will find no gather rate in the name of sabakan<Solo/Duo>Vanilla Monthly No BP wipe. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map sabakan<Solo/Duo>Vanilla Monthly No BP wipe uses?
The game generates the procedural map on sabakan<Solo/Duo>Vanilla Monthly No BP wipe at size 6,000 with seed 4197777. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto sabakan<Solo/Duo>Vanilla Monthly No BP wipe?
To connect, start Rust, press F1, and type client.connect 193.192.59.62:28200. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max players125 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).