A quiet classroom so far: 0 of 90 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,333 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 2,811 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 17hThu 5 Nov, 19:00 UTCFW
34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 05:24 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does TIT.GG | Monthly | No Limit | No Lag sit?
You'll find no region listed by TIT.GG | Monthly | No Limit | No Lag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 193.243.190.39:28015.
Is TIT.GG | Monthly | No Limit | No Lag up, and how steady is its uptime?
The server is up: TIT.GG | Monthly | No Limit | No Lag is online now. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is TIT.GG | Monthly | No Limit | No Lag running?
You will find TIT.GG | Monthly | No Limit | No Lag on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does TIT.GG | Monthly | No Limit | No Lag reset?
TIT.GG | Monthly | No Limit | No Lag wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 19 hours. Its tags list a monthly wipe schedule.
What happens on TIT.GG | Monthly | No Limit | No Lag when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 9 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does TIT.GG | Monthly | No Limit | No Lag sit among Rust servers?
In the top 37% of all ranked servers, TIT.GG | Monthly | No Limit | No Lag sits at #8,333 for player hours over the last seven days.
What does the population on TIT.GG | Monthly | No Limit | No Lag look like?
With 90 slots available, TIT.GG | Monthly | No Limit | No Lag currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.
Tags
How should you read the tags on TIT.GG | Monthly | No Limit | No Lag?
The game's browser takes its cue from the tags TIT.GG | Monthly | No Limit | No Lag has set: gmrust (Game mode): Survival in the standard Rust style; mp90 (Max players): 90 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): The plugin framework in use is Oxide (uMod); sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does TIT.GG | Monthly | No Limit | No Lag appear in the Rust Server Score lists and filters?
Rust Server Score lists that include TIT.GG | Monthly | No Limit | No Lag: Rust tutorial servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does TIT.GG | Monthly | No Limit | No Lag enforce, and what are its settings?
You will find no gather rate in the name of TIT.GG | Monthly | No Limit | No Lag. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on TIT.GG | Monthly | No Limit | No Lag?
A procedural map, generated by the game, is what TIT.GG | Monthly | No Limit | No Lag runs.
Connecting
What is the way to join TIT.GG | Monthly | No Limit | No Lag?
Enter client.connect 193.243.190.39:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp90,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc1,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp90
Max players90 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Other
sc1
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).