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Every Rust server graded on real, live numbers. 60,549 players on the roll · 11,720 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.147.90.203:35000
Name of server

[PVE] FANCY RUST 2.0 | X2/X3 | TEST

RegisterPresentOnline
RegionEU
Address194.147.90.203:35000
Last checked8m ago
2x biweekly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Working towards

52 out of 100, the average of 6 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 1/ 200 0% full
7-day average1peak 7
Rank#3,701top 17% · #1372 in EU
Last wipe13d agobiweekly schedule
Next wipe19hFri 30 Oct, 07:00 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 83/ 100 Holds a respectable place: #3,701 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 79 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 932 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:00 UTC, in 19h. Its biweekly schedule tag · low confidence

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 19hFri 30 Oct, 07:00 UTC
  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 14d 19hFri 13 Nov, 07:00 UTC
  • 28d 19hFri 27 Nov, 07:00 UTC
  • 35d 7hThu 3 Dec, 19:00 UTCFW
  • 42d 19hFri 11 Dec, 07:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 11 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:00 UTC13d ago 4 – running 0
Fri 2 Oct, 02:09 UTC27d ago 7 halved by day 4 14.2 days 0
Fri 11 Sep, 08:42 UTC48d ago – – 20.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
3 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 5 on average
6 / 50
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
5 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]
EU · groups of 20+ · 2x · biweekly · 3 on average
2 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]
EU · groups of 8+ · 2x · biweekly · 2 on average
2 / 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]
EU · groups of 8+ · 2x · biweekly · 2 on average
2 / 50

Quick answers

from the figures on this page

Server facts

In what location does [PVE] FANCY RUST 2.0 | X2/X3 | TEST sit?

In Europe, according to its own listing, sits [PVE] FANCY RUST 2.0 | X2/X3 | TEST, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 194.147.90.203:35000.

How dependable is [PVE] FANCY RUST 2.0 | X2/X3 | TEST, and is it online at the moment?

Right now, [PVE] FANCY RUST 2.0 | X2/X3 | TEST is online. About 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does [PVE] FANCY RUST 2.0 | X2/X3 | TEST run?

The average over the last 48 hours was 79 server fps, and it never went below 53. Up to 126,032 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,146 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [PVE] FANCY RUST 2.0 | X2/X3 | TEST running?

The server [PVE] FANCY RUST 2.0 | X2/X3 | TEST is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does [PVE] FANCY RUST 2.0 | X2/X3 | TEST reset?

The prediction follows its tag, because too few of [PVE] FANCY RUST 2.0 | X2/X3 | TEST's wipes are on record to confirm the schedule. Friday 30 October at 07:00 UTC is the date set for its next wipe. 13 days 4 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

Recent wipes have peaked at 6 players on average. 14 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.

Player numbers

Where does [PVE] FANCY RUST 2.0 | X2/X3 | TEST place in the wider field of Rust servers?

Over the last seven days, [PVE] FANCY RUST 2.0 | X2/X3 | TEST has #3,701 for player hours, in the top 17% of all ranked servers and #1,372 in Europe.

How many players does [PVE] FANCY RUST 2.0 | X2/X3 | TEST usually have?

Right now, 1 players are on [PVE] FANCY RUST 2.0 | X2/X3 | TEST, which has 200 slots. It peaked at 7 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 11:00 UTC, with 3 players.

Tags

What do [PVE] FANCY RUST 2.0 | X2/X3 | TEST's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser are the tags [PVE] FANCY RUST 2.0 | X2/X3 | TEST publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [PVE] FANCY RUST 2.0 | X2/X3 | TEST appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [PVE] FANCY RUST 2.0 | X2/X3 | TEST: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

How is [PVE] FANCY RUST 2.0 | X2/X3 | TEST set up, and what rules does it keep?

The name of [PVE] FANCY RUST 2.0 | X2/X3 | TEST points to a 2x gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [PVE] FANCY RUST 2.0 | X2/X3 | TEST uses?

[PVE] FANCY RUST 2.0 | X2/X3 | TEST runs a game-generated procedural map at size 4,500, seed 1532636101. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

Enter client.connect 194.147.90.203:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://fancy-rust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp200
Max players The server holds 200 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.