On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#13,531top 61%
Last wipe27d agobiweekly schedule
Next wipe11hThu 29 Oct, 18:10 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,531 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 4,813 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:10 UTC, in 11h.
Its biweekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
11hThu 29 Oct, 18:10 UTC
7d 11hThu 5 Nov, 19:00 UTCFW
14d 11hThu 12 Nov, 18:10 UTC
28d 11hThu 26 Nov, 18:10 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 18:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:10 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?
You'll find no region listed by NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site. Rust Server Score takes the server's word for its location and does not trace the hardware. 194.164.96.174:28035 is the address to use.
How dependable is NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site, and is it online at the moment?
You can join now: NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 25. At its peak, it held 131,426 entities, including buildings, deployables and all else in the world. At its highest, it used 4,269 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site sit?
Rust network protocol 2635 and build 168909 on Linux is what NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site wipe its map?
The prediction follows its tag, because too few of NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:10 UTC. It has been running its current world for 27 days 12 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 1 hours after it began.
Player count
What position does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site hold in the rankings?
Over the last seven days, NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site has #13,531 for player hours, in the top 61% of all ranked servers.
Is NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site a busy server?
Right now, 0 players are on NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site, which has 50 slots. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 12:00 UTC, with 0 players.
Tags and filters
What do NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site's tags stand for?
You'll see NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?
These Rust Server Score lists count NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site among them: Modded Rust servers, graded, Rust build and creative servers, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?
The name of NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site gives no gather rate. The group limit stays at the game's default of 8 players. You get roleplay here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site uses?
NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?
To connect, start Rust, press F1, and type client.connect 194.164.96.174:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/markiiirust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).