Working its way up from the back of the class: #15,881 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 605 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 124 on average
92 / 300
Quick answers
from the figures on this page
About the server
In what location does [RU]RUSTORY-1 Monthly|Vanilla sit?
You won't find a region tag on [RU]RUSTORY-1 Monthly|Vanilla, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 194.50.14.24:28015 is the address to use.
How dependable is [RU]RUSTORY-1 Monthly|Vanilla, and is it online at the moment?
At this moment, [RU]RUSTORY-1 Monthly|Vanilla is offline; the last time it was seen was 18 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 9 October 2026.
Which Rust version is [RU]RUSTORY-1 Monthly|Vanilla running?
Rust network protocol 2634 and build 167398 on Windows is what [RU]RUSTORY-1 Monthly|Vanilla runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [RU]RUSTORY-1 Monthly|Vanilla wipe its map?
The next wipe on [RU]RUSTORY-1 Monthly|Vanilla is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 23 days 13 hours. Its tags record that it wipes monthly.
Player numbers
What position does [RU]RUSTORY-1 Monthly|Vanilla hold in the rankings?
In the top 72% of all ranked servers, [RU]RUSTORY-1 Monthly|Vanilla sits at #15,881 for player hours over the last seven days.
How many players does [RU]RUSTORY-1 Monthly|Vanilla usually have?
[RU]RUSTORY-1 Monthly|Vanilla is offline at the moment; the last time it was seen was 18 days 16 hours ago.
Tags and filters
How should you read the tags on [RU]RUSTORY-1 Monthly|Vanilla?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes are the tags [RU]RUSTORY-1 Monthly|Vanilla publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU]RUSTORY-1 Monthly|Vanilla appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [RU]RUSTORY-1 Monthly|Vanilla: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [RU]RUSTORY-1 Monthly|Vanilla set up, and what rules does it keep?
Nothing in the name of [RU]RUSTORY-1 Monthly|Vanilla states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server does not run VAC, Valve's anti-cheat.
Can you tell me which map [RU]RUSTORY-1 Monthly|Vanilla uses?
A procedural map, generated by the game, is what [RU]RUSTORY-1 Monthly|Vanilla runs.
Connecting
What is the way to join [RU]RUSTORY-1 Monthly|Vanilla?
Enter client.connect 194.50.14.24:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).