On the class lists: D (53), with population over 48 hours and no performance mark.
Players now4/ 1004% full
7-day average6peak 19
Rank#1,246top 6% · #510 in EU
Last wipe11h agobiweekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 6 of 100 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,246 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 178 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
W··W···
·······
···FW··
·······
···W···
·······
···W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe · high confidence
usual gap12.8 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak34players, last three wipes
crowd held25%else halves by day 12
Coming wipes
6d 15hThu 5 Nov, 19:00 UTCFW
13d 12hThu 12 Nov, 16:16 UTC
27d 12hThu 26 Nov, 16:16 UTC
34d 15hThu 3 Dec, 19:00 UTCFW
41d 12hThu 10 Dec, 16:16 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 30, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 16:16 UTC11h ago
–
–
running
6
Thu 15 Oct, 15:10 UTC14d ago
30
halved by day 12
14 days
6
Fri 2 Oct, 19:49 UTC27d ago
34
halved by day 4
12.8 days
27
Thu 1 Oct, 17:58 UTCFW28d ago
38
–
1.1 days
6
Thu 17 Sep, 13:27 UTC42d ago
29
halved by day 13
14.2 days
1
Mon 14 Sep, 18:18 UTC45d ago
9
✓ held half
2.8 days
9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on УКРАЇНА PVE #1 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 194.53.197.105:25015 is the address to use.
How reliable is УКРАЇНА PVE #1, and is it up?
You can join now: УКРАЇНА PVE #1 is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does УКРАЇНА PVE #1 run?
It averaged 40 server fps over the last 48 hours, with a low of 36. Up to 148,403 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,795 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is УКРАЇНА PVE #1 running?
The server УКРАЇНА PVE #1 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does УКРАЇНА PVE #1 wipe its map?
Its tag sets the prediction, as the record holds too few of УКРАЇНА PVE #1's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 11 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on УКРАЇНА PVE #1 when wipe day arrives?
Recent wipes have peaked at 34 players on average. 28 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. The crowd dropped below half by day 12 in the wipes where it did not hold.
Population
Where does УКРАЇНА PVE #1 sit among Rust servers?
In Europe, УКРАЇНА PVE #1 is #510, and overall it is #1,246 on player hours over the last seven days, in the top 6% of all ranked servers.
What does the population on УКРАЇНА PVE #1 look like?
Right now, 4 players are on УКРАЇНА PVE #1, which has 100 slots. The seven-day average is 6 players, with a peak of 19. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 17 players.
Lists and filters
How should you read the tags on УКРАЇНА PVE #1?
The game's browser takes its cue from the tags УКРАЇНА PVE #1 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show УКРАЇНА PVE #1?
Rust Server Score lists that include УКРАЇНА PVE #1: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on УКРАЇНА PVE #1?
You will find no gather rate in the name of УКРАЇНА PVE #1. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map УКРАЇНА PVE #1 uses?
The game generates the procedural map on УКРАЇНА PVE #1 at size 4,500 with seed 29102026. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join УКРАЇНА PVE #1?
To connect, start Rust, press F1, and type client.connect 194.53.197.105:25015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://ukraine.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).