On the class lists: D (46), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average2peak 6
Rank#2,347top 11% · #906 in EU
Last wipe6h agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,347 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
66/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 284 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 8
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
13d 18hThu 12 Nov, 17:17 UTC
27d 19hThu 26 Nov, 18:15 UTC
34d 20hThu 3 Dec, 19:00 UTCFW
41d 20hThu 10 Dec, 19:12 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 10, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 16:20 UTC6h ago
–
–
running
2
Thu 15 Oct, 15:23 UTC14d ago
10
–
–
1
Thu 1 Oct, 18:15 UTCFW28d ago
8
halved by day 6
13.9 days
3
Thu 17 Sep, 13:20 UTC42d ago
8
halved by day 12
14.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see УКРАЇНА PVE #2 listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 194.53.197.105:30015.
How dependable is УКРАЇНА PVE #2, and is it online at the moment?
You can join now: УКРАЇНА PVE #2 is online. According to its reported uptime, the last restart was about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does УКРАЇНА PVE #2 run?
The average over the last 48 hours was 40 server fps, and it never went below 35. At its peak, it held 119,711 entities, including buildings, deployables and all else in the world. Up to 5,033 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is УКРАЇНА PVE #2 on?
You will find УКРАЇНА PVE #2 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does УКРАЇНА PVE #2 reset?
About every 14 days, УКРАЇНА PVE #2 has wiped lately. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 6 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on УКРАЇНА PVE #2 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 9 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 8 in the wipes where it did not hold.
Player numbers
What position does УКРАЇНА PVE #2 hold in the rankings?
Over the last seven days, УКРАЇНА PVE #2 has #2,347 for player hours, in the top 11% of all ranked servers and #906 in Europe.
How many players does УКРАЇНА PVE #2 usually have?
With 100 slots available, УКРАЇНА PVE #2 currently has 2 players. Averaging 2 players over seven days, it peaked at 6. The highest average in the last 48 hours came at 13:00 UTC, with 4 players.
Tags and filters
How should you read the tags on УКРАЇНА PVE #2?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags УКРАЇНА PVE #2 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show УКРАЇНА PVE #2?
Rust Server Score lists that include УКРАЇНА PVE #2: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Server rules
How is УКРАЇНА PVE #2 set up, and what rules does it keep?
Nothing in the name of УКРАЇНА PVE #2 states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
УКРАЇНА PVE #2 runs which map?
A procedural map of size 4,350 and seed 291026, generated by the game, is what УКРАЇНА PVE #2 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join УКРАЇНА PVE #2?
Enter client.connect 194.53.197.105:30015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://ukraine.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).