On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#5,758top 26% · #1827 in EU
Last wipe17d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,758 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 355 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap3.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 11 OctWed 7 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 17:43 UTC17d ago
1
–
running
1
Wed 7 Oct, 20:21 UTC21d ago
2
✓ held half
3.9 days
0
Sun 4 Oct, 07:14 UTC25d ago
2
✓ held half
3.5 days
0
Sat 3 Oct, 14:47 UTC25d ago
2
–
0.7 days
0
Wed 30 Sep, 22:18 UTC28d ago
0
–
2.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Manc-Worlds MMORPG - Launching Nov 5th?
The EU tag places Manc-Worlds MMORPG - Launching Nov 5th in Europe, and the region code is uk1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 194.69.160.127:28015.
How dependable is Manc-Worlds MMORPG - Launching Nov 5th, and is it online at the moment?
You can join now: Manc-Worlds MMORPG - Launching Nov 5th is online. According to its reported uptime, the last restart was about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Manc-Worlds MMORPG - Launching Nov 5th run?
It never fell below 59 server fps in the last 48 hours, averaging 60. Up to 1,971 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,837 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Manc-Worlds MMORPG - Launching Nov 5th running?
The server Manc-Worlds MMORPG - Launching Nov 5th is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Manc-Worlds MMORPG - Launching Nov 5th wipe, and how often?
Once a month, Manc-Worlds MMORPG - Launching Nov 5th wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 17 days 16 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on Manc-Worlds MMORPG - Launching Nov 5th?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does Manc-Worlds MMORPG - Launching Nov 5th sit among Rust servers?
In Europe, Manc-Worlds MMORPG - Launching Nov 5th is #1,827, and overall it is #5,758 on player hours over the last seven days, in the top 26% of all ranked servers.
Is Manc-Worlds MMORPG - Launching Nov 5th a busy server?
Manc-Worlds MMORPG - Launching Nov 5th is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Tags
What do Manc-Worlds MMORPG - Launching Nov 5th's tags stand for?
You'll see Manc-Worlds MMORPG - Launching Nov 5th tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): uk1 is the region code this server uses; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Manc-Worlds MMORPG - Launching Nov 5th?
These Rust Server Score lists count Manc-Worlds MMORPG - Launching Nov 5th among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Manc-Worlds MMORPG - Launching Nov 5th set up, and what rules does it keep?
Nothing in the name of Manc-Worlds MMORPG - Launching Nov 5th states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Manc-Worlds MMORPG - Launching Nov 5th uses?
A procedural map of size 1,000 and seed 1337, generated by the game, is what Manc-Worlds MMORPG - Launching Nov 5th runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Manc-Worlds : HUB.
Getting in
How do you get onto Manc-Worlds MMORPG - Launching Nov 5th?
To connect, start Rust, press F1, and type client.connect 194.69.160.127:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://worlds.mancpve.com/.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeuk1 is the region code this server uses.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).