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Every Rust server graded on real, live numbers. 99,467 players on the roll · 11,887 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.69.160.15:28039
Name of server

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE|

RegisterPresentOnline
RegionEU · uk1
Address194.69.160.15:28039
Last checked8m ago
2x moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,294top 28% · #1897 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,294 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 97/ 100 Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 1,837 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75118:0003:0012:0021:0006:0015:00Wiped Wed 28 Oct, 02:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608018:0003:0012:0021:0006:0015:00Wiped Wed 28 Oct, 02:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

16 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:51 UTC1d ago – – running 0
Sat 24 Oct, 05:51 UTC5d ago 2 held half 3.9 days 1
Fri 23 Oct, 07:24 UTC6d ago 2 – 0.9 days 0
Mon 19 Oct, 05:37 UTC10d ago 4 halved by day 3 4.1 days 1
Sun 18 Oct, 18:14 UTC10d ago 4 – 0.5 days 0
Wed 14 Oct, 22:50 UTC14d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 16:33 UTC17d ago 2 held half 2.3 days 0
Sat 10 Oct, 09:49 UTC19d ago 1 held half 2.3 days 0
Fri 9 Oct, 17:26 UTC19d ago 1 – 0.7 days 0
Thu 1 Oct, 18:16 UTC FW27d ago 1 halved by day 1 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
EU · groups of 8+ · 2x · monthly · 14 on average
24 / 150
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
9 / 250
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly
EU · groups of 9999+ · 2x · monthly · 5 on average
9 / 60
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 5 on average
7 / 50
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
2 / 150
EU-2X-PVE-Monthly-Skills-SusRust X2
EU · groups of 8+ · 2x · monthly · 3 on average
4 / 200

Quick answers

from the figures on this page

Server details

Where in the world is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

You'll find (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| in Europe, tagged EU, with region code uk1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 194.69.160.15:28039.

How reliable is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, and is it up?

You can join now: (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| run?

The average over the last 48 hours was 58 server fps, and it never went below 53. Buildings, deployables and everything else in the world added up to as many as 117,481 entities. Up to 3,678 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| sit?

You will find (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipe, and how often?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 38 hours.

What happens on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| when wipe day arrives?

Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 16 hours after it began. Half the peak held until the next wipe in 33% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player count

Where does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| place in the wider field of Rust servers?

Over the last seven days, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| has #6,294 for player hours, in the top 28% of all ranked servers and #1,897 in Europe.

What does the population on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| look like?

With 100 slots available, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| currently has 0 players. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 05:00 UTC, with 1 players.

Tags and filters

What do (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|'s tags stand for?

The game's browser takes its cue from the tags (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): It is filed under the region code uk1; ^r (Roleplay): You play a role on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| appear in the Rust Server Score lists and filters?

These Rust Server Score lists count (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Rules and settings

How is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| set up, and what rules does it keep?

Going by its name, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| runs 2x gather. With no change from the game default, groups take up to 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| uses?

The game generates the procedural map on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| at size 4,096 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

How to join

What is the way to join (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Enter client.connect 194.69.160.15:28039 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/Ps8t6jAE4.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$ruk1
Region code It is filed under the region code uk1.

Gameplay

^r
Roleplay You play a role on this server.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.