On the class lists: C (63), with population over 48 hours and no performance mark.
Players now9/ 1009% full
7-day average8peak 18
Rank#1,083top 5%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 8 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,083 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
69/ 100
C+
Slows down under load at times: 42 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 65 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
wipe-day peak20players, last three wipes
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:10 UTCFW28d ago
20
–
running
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No?
With region code uk1, PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No has no region tag but a name that points to Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 194.69.160.15:28051.
Is PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No up, and how steady is its uptime?
You can join now: PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No is online. About 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No run?
It averaged 42 server fps over the last 48 hours, with a low of 27. Up to 169,558 entities were in the world, covering buildings, deployables and the rest. Up to 5,777 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No on?
You will find PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No wipe its map?
PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 1 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No when wipe day arrives?
Across its recent wipes, the busiest moments averaged 20 players. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No sit among Rust servers?
In the top 5% of all ranked servers, PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No sits at #1,083 for player hours over the last seven days.
What does the population on PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No look like?
PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No is showing 9 players right now, with 100 slots in total. The seven-day average is 8 players, with a peak of 18. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 15 players.
Tags
How should you read the tags on PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No?
You'll see PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): It is filed under the region code uk1; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No appear in the Rust Server Score lists and filters?
Rust Server Score lists that include PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No set up, and what rules does it keep?
Nothing in the name of PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No uses?
PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No runs a game-generated procedural map at size 4,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to PVEZone EU | PvE MMORPG | Skills | Events | Quests | Raids | No?
Enter client.connect 194.69.160.15:28051 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://pvezone.com.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$ruk1
Region codeIt is filed under the region code uk1.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).