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Every Rust server graded on real, live numbers. 32,155 players on the roll · 11,637 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.69.160.15:28087
Name of server

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles

RegisterPresentOnline
RegionEU · uk1
Address194.69.160.15:28087
Last checked7m ago
moddedoxidepve
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69% · #2568 in EU
Last wipe68d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 224 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
88 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
14 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
7 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
10 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
3 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
6 / 200

Quick answers

from the figures on this page

Server facts

Which region is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles based in?

With region code uk1, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles says it is in Europe and shows the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 194.69.160.15:28087.

How reliable is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, and is it up?

You can join now: Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is online. The uptime it reports puts the last restart at about 68 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?

It never fell below 60 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 102,660 entities. Up to 4,529 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles running?

Rust network protocol 2632 and build 161125 on Linux is what Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles reset?

The record holds too few of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 68 days 16 hours.

Population

Where does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles place in the wider field of Rust servers?

Over the last seven days, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles has #15,349 for player hours, in the top 69% of all ranked servers and #2,568 in Europe.

Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles a busy server?

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is showing 0 players right now, with 100 slots in total. For the last seven days, the average number of players was 0.

Lists and filters

How should you read the tags on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): It is filed under the region code uk1; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser are the tags Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

These Rust Server Score lists count Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles among them: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

You will find no gather rate in the name of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

The game generates the procedural map on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles at size 4,096 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

How to join

How should you connect to Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

To connect, start Rust, press F1, and type client.connect 194.69.160.15:28087. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2632,EU,^p,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2632
Protocol Join only if your game runs protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$ruk1
Region code It is filed under the region code uk1.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.