On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 6
Rank#2,881top 13% · #1089 in EU
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,881 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
90/ 100
A
Mostly smooth: 54 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 652 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
usual gap11.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 13 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 07:50 UTC16d ago
7
–
running
0
Fri 2 Oct, 02:09 UTC27d ago
1
halved by day 1
11.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?
You'll find ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| in Europe, tagged EU, with region code uk1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 194.69.160.15:28107.
How dependable is ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|, and is it online at the moment?
You can join now: ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| is online. About 15 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| perform well?
The average over the last 48 hours was 54 server fps, and it never went below 40. At its peak, it held 157,537 entities, including buildings, deployables and all else in the world. At its highest, it used 6,095 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| sit?
The server ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| wipe, and how often?
ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 4 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| when wipe day arrives?
Recent wipes have peaked at 4 players on average. 38 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
What position does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| hold in the rankings?
In Europe, ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| is #1,089, and overall it is #2,881 on player hours over the last seven days, in the top 13% of all ranked servers.
How many players does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| usually have?
Right now, 0 players are on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|, which has 100 slots. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 4 players.
Tags and filters
How should you read the tags on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?
You'll see ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): It is filed under the region code uk1; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?
The name of ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| gives no gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| uses?
ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| runs a game-generated procedural map at size 4,300, seed 1125525090. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?
Enter client.connect 194.69.160.15:28107 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://manicrust.tip4serv.com/.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeIt is filed under the region code uk1.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); wipes are the one to work on (F).