Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,474 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 17 Sep, 19:35 UTC41d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY?
The name of [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY points to Europe even though no region tag is published, and the region code is uk1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 194.69.160.15:28122.
Is [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY up, and how steady is its uptime?
The server is down: [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY is offline now, with the last sighting 36 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY running?
The server [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY is on Rust network protocol 2633 and build 164530 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY reset?
[EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 41 days 6 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 3 hours into the latest wipe.
Population
Where does [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY sit among Rust servers?
Over the last seven days, [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY has #15,498 for player hours, in the top 68% of all ranked servers.
How many players does [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY usually have?
It has been 36 days 11 hours since [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY was last seen, and it is offline right now.
Lists and filters
How should you read the tags on [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY?
The game's browser takes its cue from the tags [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): uk1 is the region code this server uses; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY?
These Rust Server Score lists count [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY?
The name of [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
[EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY runs a game-generated procedural map at size 3,500, seed 1405172387. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [EU] RUSTYHUB PVE | RAIDABLE BASES | CONVOY?
To connect, start Rust, press F1, and type client.connect 194.69.160.15:28122. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2633,^m,^v,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeuk1 is the region code this server uses.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.