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Every Rust server graded on real, live numbers. 95,534 players on the roll · 11,865 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.69.160.15:28127
Name of server

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

RegisterPresentOnline
Region–
Address194.69.160.15:28127
Last checked13m ago
monthly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 5 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 6
Rank#2,902top 13%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,902 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 89/ 100 Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 273 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
32 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
28 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
34 / 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
40 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 25 on average
19 / 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
24 / 75

Quick answers

from the figures on this page

About the server

Where in the world is [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

With region code uk1, [UK US] Total PvE | Raid Bases | Zombies | Custom Map has no region tag but a name that points to Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 194.69.160.15:28127.

How reliable is [UK US] Total PvE | Raid Bases | Zombies | Custom Map, and is it up?

You can join now: [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map smooth to play on?

The average over the last 48 hours was 53 server fps, and it never went below 18. Up to 117,883 entities were in the world, covering buildings, deployables and the rest. Up to 4,487 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

The server [UK US] Total PvE | Raid Bases | Zombies | Custom Map is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipe its map?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 21 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Across its recent wipes, the busiest moments averaged 11 players. Peak numbers came 2 hours into the latest wipe.

Population

What position does [UK US] Total PvE | Raid Bases | Zombies | Custom Map hold in the rankings?

In the top 13% of all ranked servers, [UK US] Total PvE | Raid Bases | Zombies | Custom Map sits at #2,902 for player hours over the last seven days.

What does the population on [UK US] Total PvE | Raid Bases | Zombies | Custom Map look like?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map is showing 0 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 6. The highest average in the last 48 hours came at 12:00 UTC, with 4 players.

Tags and filters

What is meant by the tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

You'll see [UK US] Total PvE | Raid Bases | Zombies | Custom Map tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $ruk1 (Region code): It is filed under the region code uk1; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Rust Server Score lists that include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which rules does [UK US] Total PvE | Raid Bases | Zombies | Custom Map enforce, and what are its settings?

You will find no gather rate in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The default of 8 players applies as the group cap. roleplay is the mode here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The game generates the procedural map on [UK US] Total PvE | Raid Bases | Zombies | Custom Map at size 3,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

What is the way to join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Enter client.connect 194.69.160.15:28127 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/3Zu2keh.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$ruk1
Region code It is filed under the region code uk1.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.