Working its way up from the back of the class: #15,383 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,418 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Manc-Worlds MMORPG - Launching Nov 5th?
You'll find Manc-Worlds MMORPG - Launching Nov 5th in Europe, tagged EU, with region code uk1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 194.69.160.92:28015.
How dependable is Manc-Worlds MMORPG - Launching Nov 5th, and is it online at the moment?
You cannot join now: Manc-Worlds MMORPG - Launching Nov 5th is offline, last seen 8 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 October 2026.
What Rust version is Manc-Worlds MMORPG - Launching Nov 5th on?
The server Manc-Worlds MMORPG - Launching Nov 5th is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Manc-Worlds MMORPG - Launching Nov 5th wipe its map?
the force wipe gives the basis for estimating Manc-Worlds MMORPG - Launching Nov 5th's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 15 days 18 hours. The tags show a monthly wipe schedule.
Player count
What position does Manc-Worlds MMORPG - Launching Nov 5th hold in the rankings?
Over the last seven days, Manc-Worlds MMORPG - Launching Nov 5th has #15,383 for player hours, in the top 70% of all ranked servers and #2,581 in Europe.
How many players does Manc-Worlds MMORPG - Launching Nov 5th usually have?
The last sighting of Manc-Worlds MMORPG - Launching Nov 5th was 8 days 9 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Manc-Worlds MMORPG - Launching Nov 5th?
The game's browser takes its cue from the tags Manc-Worlds MMORPG - Launching Nov 5th has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): uk1 is the region code this server uses; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Manc-Worlds MMORPG - Launching Nov 5th appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Manc-Worlds MMORPG - Launching Nov 5th: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does Manc-Worlds MMORPG - Launching Nov 5th enforce, and what are its settings?
Nothing in the name of Manc-Worlds MMORPG - Launching Nov 5th states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Manc-Worlds MMORPG - Launching Nov 5th uses?
The game generates the procedural map on Manc-Worlds MMORPG - Launching Nov 5th at size 1,500 with seed 1234567. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: EU1 | EU:PVE.
Getting in
What is the way to join Manc-Worlds MMORPG - Launching Nov 5th?
To connect, start Rust, press F1, and type client.connect 194.69.160.92:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://worlds.mancpve.com/.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeuk1 is the region code this server uses.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.