Skip to the page
Every Rust server graded on real, live numbers. 46,574 players on the roll · 11,675 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 195.18.27.120:12015
Name of server

Just Vanilla | No Store | No Plugins

RegisterAbsentOffline
Region–
Address195.18.27.120:12015
Last checked3d ago
teams off moddedoxide
Launch Rust and join Website
Overall grade

Working towards

48 out of 100, the average of 4 subjects

On the class lists: C (64), with population over 48 hours and no performance mark.

Players now 0/ 210 0% full
7-day average0peak 1
Rank#13,836top 62%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 210 on average. Plenty of space to grow.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,836 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 54/ 100 Moving up: up 1,145 places this week.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct20 Oct23 Oct27 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:14 UTC3d ago 1 – running 0
Fri 23 Oct, 19:21 UTC6d ago 1 held half 2.9 days 0
Thu 22 Oct, 16:41 UTC7d ago 1 – 1.1 days 1
Thu 15 Oct, 16:02 UTC14d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
65 / 999
145 / 999
48 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
5 / 100

Quick answers

from the figures on this page

Server details

Which region is Just Vanilla | No Store | No Plugins based in?

You won't see a region from Just Vanilla | No Store | No Plugins, whose region code is ind. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 195.18.27.120:12015.

How dependable is Just Vanilla | No Store | No Plugins, and is it online at the moment?

At this moment, Just Vanilla | No Store | No Plugins is offline; the last time it was seen was 3 days 3 hours ago. For the last 7 full days, it was up 65 of 168 hours, or 39% of the time. The first sighting by Rust Server Score was on 13 October 2026.

Which Rust version is Just Vanilla | No Store | No Plugins running?

You will find Just Vanilla | No Store | No Plugins on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Just Vanilla | No Store | No Plugins wipe its map?

There is no next wipe to predict on Just Vanilla | No Store | No Plugins, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 3 days 10 hours.

What happens on Just Vanilla | No Store | No Plugins when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 5 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

Where does Just Vanilla | No Store | No Plugins sit among Rust servers?

In the top 62% of all ranked servers, Just Vanilla | No Store | No Plugins sits at #13,836 for player hours over the last seven days.

What does the population on Just Vanilla | No Store | No Plugins look like?

The last sighting of Just Vanilla | No Store | No Plugins was 3 days 3 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What is meant by the tags on Just Vanilla | No Store | No Plugins?

You'll see Just Vanilla | No Store | No Plugins tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp210 (Max players): Its slot count is 210; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rind (Region code): Region code: ind; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^o (Oxide): Plugin framework: Oxide (uMod) in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who operates Just Vanilla | No Store | No Plugins?

10 other servers we track also use a rustroom.gg hostname, so they and Just Vanilla | No Store | No Plugins most likely share an operator.

Which lists and filters on Rust Server Score show Just Vanilla | No Store | No Plugins?

These Rust Server Score lists count Just Vanilla | No Store | No Plugins among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last week.

Rules and settings

What settings and rules apply on Just Vanilla | No Store | No Plugins?

Nothing in the name of Just Vanilla | No Store | No Plugins states a gather rate. It publishes no limit on group size. You get build & creative here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Just Vanilla | No Store | No Plugins runs which map?

A procedural map of size 4,000 and seed 1111, generated by the game, is what Just Vanilla | No Store | No Plugins runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Connecting

What is the way to join Just Vanilla | No Store | No Plugins?

To connect, start Rust, press F1, and type client.connect 195.18.27.120:12015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustroombuild.com/.

Server tags

what each one means

Published as mp210,ptrak,$rind,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp210
Max players Its slot count is 210.
ts0
Group limit Teams are disabled.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$rind
Region code Region code: ind.

Gameplay

^c
Creative A sandbox with no gathering: build whatever takes your fancy.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.