On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now13/ 10013% full
7-day average5peak 15
Rank#1,459top 7%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 5 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,459 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 233 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak37players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:36 UTCFW27d ago
37
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, sit?
The name of [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 195.18.27.169:35000.
How dependable is [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases,, and is it online at the moment?
Right now, [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 156 of 168 hours over the last 7 full days, which is 93% of the time. The first sighting by Rust Server Score was on 18 September 2026.
Is [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, smooth to play on?
It averaged 73 server fps over the last 48 hours, with a low of 47. Up to 204,079 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,918 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, running?
The server [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, reset?
[RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 23 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases,?
Recent wipes have peaked at 37 players on average. The crowd on the latest wipe was largest 24 hours after it began.
Player count
Where does [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, sit among Rust servers?
Over the last seven days, [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, has #1,459 for player hours, in the top 7% of all ranked servers.
Is [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, a busy server?
With 100 slots available, [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, currently has 13 players. Averaging 5 players over seven days, it peaked at 15. The highest average in the last 48 hours came at 17:00 UTC, with 11 players.
Lists and filters
What is meant by the tags on [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases,?
The game's browser takes its cue from the tags [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases,?
These Rust Server Score lists count [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x; Players now: At least 10.
Server rules
How is [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, set up, and what rules does it keep?
[RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, sets gather at 1x, as its name suggests. The limit for a group is 16 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
[RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, runs which map?
A procedural map of size 4,250 and seed 338121271, generated by the game, is what [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases, runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [RU] FUN RUST PVE (x1-x5, Minicopter, Quest, Events, RaidBases,?
To connect, start Rust, press F1, and type client.connect 195.18.27.169:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://fun-rust-pve.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).