On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now3/ 4001% full
7-day average9peak 27
Rank#1,034top 5%
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 9 of 400 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,034 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 87 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
wipe-day peak37players, last three wipes
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:24 UTCFW28d ago
37
–
running
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [PVE] Рожденные в СССР [Classic+Ивенты] sit?
You won't find a region tag on [PVE] Рожденные в СССР [Classic+Ивенты], but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 195.18.27.217:35400.
How reliable is [PVE] Рожденные в СССР [Classic+Ивенты], and is it up?
Right now, [PVE] Рожденные в СССР [Classic+Ивенты] is online. According to its reported uptime, the last restart was about 18 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [PVE] Рожденные в СССР [Classic+Ивенты] run?
The average over the last 48 hours was 62 server fps, and it never went below 50. At its peak, it held 202,997 entities, including buildings, deployables and all else in the world. At its highest, it used 4,380 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does [PVE] Рожденные в СССР [Classic+Ивенты] sit?
The server [PVE] Рожденные в СССР [Classic+Ивенты] is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [PVE] Рожденные в СССР [Classic+Ивенты] reset?
Once a month, [PVE] Рожденные в СССР [Classic+Ивенты] wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 3 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [PVE] Рожденные в СССР [Classic+Ивенты]?
Recent wipes have peaked at 37 players on average. The crowd on the latest wipe was largest 22 hours after it began.
Player numbers
Where does [PVE] Рожденные в СССР [Classic+Ивенты] place in the wider field of Rust servers?
Over the last seven days, [PVE] Рожденные в СССР [Classic+Ивенты] has #1,034 for player hours, in the top 5% of all ranked servers.
What does the population on [PVE] Рожденные в СССР [Classic+Ивенты] look like?
[PVE] Рожденные в СССР [Classic+Ивенты] is showing 3 players right now, with 400 slots in total. It peaked at 27 and averaged 9 players over the last seven days. The busiest time in the last 48 hours was 17:00 UTC, with an average of 15 players.
Tags and filters
What is meant by the tags on [PVE] Рожденные в СССР [Classic+Ивенты]?
The game's browser takes its cue from the tags [PVE] Рожденные в СССР [Classic+Ивенты] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp400 (Max players): 400 slots are available; ts22 (Group limit): A team can hold 22 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [PVE] Рожденные в СССР [Classic+Ивенты]?
These Rust Server Score lists count [PVE] Рожденные в СССР [Classic+Ивенты] among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [PVE] Рожденные в СССР [Classic+Ивенты] set up, and what rules does it keep?
You will find no gather rate in the name of [PVE] Рожденные в СССР [Classic+Ивенты]. A group here can reach 22 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[PVE] Рожденные в СССР [Classic+Ивенты] runs which map?
The game generates the procedural map on [PVE] Рожденные в СССР [Classic+Ивенты] at size 4,300 with seed 721841139. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [PVE] Рожденные в СССР [Classic+Ивенты]?
Enter client.connect 195.18.27.217:35400 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://m.vk.com/public209418671.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts22,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp400
Max players400 slots are available.
ts22
Group limitA team can hold 22 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).