On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average1peak 4
Rank#3,864top 17%
Last wipe12d agobiweekly schedule
Next wipe1d 13hFri 30 Oct, 03:23 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,864 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 134 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 47 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 03:23 UTC, in 1d 13h.
Its biweekly schedule tag · low confidence
usual gap13.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6
Coming wipes
1d 13hFri 30 Oct, 03:23 UTC
8d 5hThu 5 Nov, 19:00 UTCFW
15d 13hFri 13 Nov, 03:23 UTC
29d 13hFri 27 Nov, 03:23 UTC
36d 5hThu 3 Dec, 19:00 UTCFW
43d 13hFri 11 Dec, 03:23 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 03:23 UTC12d ago
3
–
running
0
Fri 2 Oct, 06:01 UTC26d ago
4
halved by day 6
13.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?
No region tag appears for [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 195.18.27.76:35300.
Is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases up, and how steady is its uptime?
You can join now: [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases perform well?
It never fell below 95 server fps in the last 48 hours, averaging 134. At its peak, it held 97,854 entities, including buildings, deployables and all else in the world. At its highest, it used 3,100 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases running?
Rust network protocol 2635 and build 168909 on Windows is what [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases reset?
The prediction follows its tag, because too few of [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases's wipes are on record to confirm the schedule. Expect the next wipe on Friday 30 October at 03:23 UTC. 12 days 10 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 12 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 6.
Player count
Where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases sit among Rust servers?
In the top 17% of all ranked servers, [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases sits at #3,864 for player hours over the last seven days.
Is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases a busy server?
Right now, 0 players are on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases, which has 200 slots. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 14:00 UTC, with 2 players.
Tags
How should you read the tags on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?
You will find no gather rate in the name of [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases. The limit for a group is 10 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases uses?
[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases runs a game-generated procedural map at size 4,250, seed 583924171. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?
To connect, start Rust, press F1, and type client.connect 195.18.27.76:35300. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).