On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 5
Rank#4,891top 22%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,891 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 980 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap5.2 daysbetween real wipes
wipe-day peak14players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 1 OctSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 10, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:56 UTCFW27d ago
10
–
running
3
Sat 26 Sep, 13:17 UTC32d ago
18
✓ held half
5.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES based in?
No region is published for EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES. Rust Server Score takes the server's word for its location and does not trace the hardware. 195.201.109.240:28025 is the address to use.
How reliable is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES, and is it up?
Right now, EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES is online. The uptime it reports puts the last restart at about 5 days 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES perform well?
It never fell below 65 server fps in the last 48 hours, averaging 95. Buildings, deployables and everything else in the world added up to as many as 130,448 entities. Memory use reached up to 5,404 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES running?
The server EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES wipe, and how often?
There are too few wipes on record for EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 32 days 14 hours.
What happens on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES when wipe day arrives?
Across its recent wipes, the busiest moments averaged 14 players. 27 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES sit among Rust servers?
Over the last seven days, EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES has #4,891 for player hours, in the top 22% of all ranked servers.
Is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES a busy server?
Right now, 0 players are on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES, which has 100 slots. It peaked at 5 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 4 players.
Lists and filters
How should you read the tags on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?
One operator most likely runs these: EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES and 1 other server we track all publish a ez-rust.eu hostname.
Which Rust Server Score filters and lists feature EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?
These Rust Server Score lists count EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which rules does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES enforce, and what are its settings?
Nothing in the name of EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES runs which map?
A procedural map of size 4,096 and seed 1337, generated by the game, is what EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How do you get onto EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?
To connect, start Rust, press F1, and type client.connect 195.201.109.240:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/exclusionzone.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).