On the class lists: C (63), with population over 48 hours and no performance mark.
Players now4/ 1004% full
7-day average2peak 7
Rank#2,086top 9% · #330 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,086 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 90 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 539 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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W······
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
usual gap9.9 daysbetween real wipes
wipe-day peak4players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:37 UTCFW27d ago
7
–
running
2
Mon 21 Sep, 18:59 UTC37d ago
0
–
9.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe based in?
In North America, according to its own listing, sits Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 195.252.217.178:28037 is the address to use.
Is Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe up, and how steady is its uptime?
You can join now: Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe is online. About 8 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe run?
The average over the last 48 hours was 90 server fps, and it never went below 77. Buildings, deployables and everything else in the world added up to as many as 146,433 entities. Up to 4,671 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe running?
Rust network protocol 2635 and build 168909 on Linux is what Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe wipe, and how often?
The force wipe each month is the only wipe Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 2 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe?
Recent wipes have peaked at 4 players on average. Peak numbers came 47 hours into the latest wipe.
Player count
Where does Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe sit among Rust servers?
In North America, Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe is #330, and overall it is #2,086 on player hours over the last seven days, in the top 9% of all ranked servers.
What does the population on Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe look like?
With 100 slots available, Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe currently has 4 players. Averaging 2 players over seven days, it peaked at 7. The busiest time in the last 48 hours was 18:00 UTC, with an average of 5 players.
Lists and filters
What do Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe's tags stand for?
The game's browser takes its cue from the tags Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe?
These Rust Server Score lists count Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which rules does Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe enforce, and what are its settings?
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
What is the way to join Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe?
To connect, start Rust, press F1, and type client.connect 195.252.217.178:28037. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://dusktilldawn.games.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).