Working its way up from the back of the class: #15,432 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 259 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 04:46 UTC28d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RENEGADE Live Map Preview - October Force Wipe - US 2x Main based in?
You won't find a region tag on RENEGADE Live Map Preview - October Force Wipe - US 2x Main, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 195.60.166.112:29015.
How dependable is RENEGADE Live Map Preview - October Force Wipe - US 2x Main, and is it online at the moment?
You cannot join now: RENEGADE Live Map Preview - October Force Wipe - US 2x Main is offline, last seen 7 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is RENEGADE Live Map Preview - October Force Wipe - US 2x Main running?
Rust network protocol 2634 and build 166452 on Linux is what RENEGADE Live Map Preview - October Force Wipe - US 2x Main runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does RENEGADE Live Map Preview - October Force Wipe - US 2x Main wipe, and how often?
There are too few wipes on record for RENEGADE Live Map Preview - October Force Wipe - US 2x Main to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 28 days 3 hours.
What happens on RENEGADE Live Map Preview - October Force Wipe - US 2x Main when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 2 hours after it began.
Player numbers
Where does RENEGADE Live Map Preview - October Force Wipe - US 2x Main sit among Rust servers?
In the top 69% of all ranked servers, RENEGADE Live Map Preview - October Force Wipe - US 2x Main sits at #15,432 for player hours over the last seven days.
Is RENEGADE Live Map Preview - October Force Wipe - US 2x Main a busy server?
The last sighting of RENEGADE Live Map Preview - October Force Wipe - US 2x Main was 7 days 18 hours ago, and it is offline right now.
Lists and filters
What do RENEGADE Live Map Preview - October Force Wipe - US 2x Main's tags stand for?
The game's browser takes its cue from the tags RENEGADE Live Map Preview - October Force Wipe - US 2x Main has set: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts50 (Group limit): Teams cap out at 50; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166452 (Build): This runs on build 166452; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RENEGADE Live Map Preview - October Force Wipe - US 2x Main?
These Rust Server Score lists count RENEGADE Live Map Preview - October Force Wipe - US 2x Main among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
How is RENEGADE Live Map Preview - October Force Wipe - US 2x Main set up, and what rules does it keep?
Going by its name, RENEGADE Live Map Preview - October Force Wipe - US 2x Main runs 2x gather. You can play in groups of up to 50 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RENEGADE Live Map Preview - October Force Wipe - US 2x Main uses?
The game generates the procedural map on RENEGADE Live Map Preview - October Force Wipe - US 2x Main at size 4,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto RENEGADE Live Map Preview - October Force Wipe - US 2x Main?
To connect, start Rust, press F1, and type client.connect 195.60.166.112:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://store.renegaderust.com/category/live-map-preview.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs166452,ts50,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersIts slot count is 150.
ts50
Group limitTeams cap out at 50.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166452
BuildThis runs on build 166452.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).