On the class lists: D (46), with population over 48 hours and no performance mark.
Players now1/ 801% full
7-day average0peak 3
Rank#8,724top 39%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,724 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 3,380 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for AlphaNoobsDE. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 195.62.33.3:27000.
How reliable is AlphaNoobsDE, and is it up?
The server is down: AlphaNoobsDE is offline now, with the last sighting 2 days 17 hours ago. It was up 68% of the time over the last 7 full days, 115 of 168 hours. The first sighting by Rust Server Score was on 11 October 2026.
On what Rust version does AlphaNoobsDE sit?
Rust network protocol 2635 and build 168909 on Linux is what AlphaNoobsDE runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does AlphaNoobsDE wipe its map?
There are too few wipes on record for AlphaNoobsDE to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 17 days 21 hours have passed since this world was made.
Player count
Where does AlphaNoobsDE sit among Rust servers?
Over the last seven days, AlphaNoobsDE has #8,724 for player hours, in the top 39% of all ranked servers.
What does the population on AlphaNoobsDE look like?
It has been 2 days 17 hours since AlphaNoobsDE was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 3.
Tags and filters
What do AlphaNoobsDE's tags stand for?
The game's browser takes its cue from the tags AlphaNoobsDE has set: gmvanilla (Game mode): You play vanilla survival here; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^k (Build server): Design and practise your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does AlphaNoobsDE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include AlphaNoobsDE: Rust servers for beginners, graded, Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and Rust build and creative servers. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is AlphaNoobsDE set up, and what rules does it keep?
Nothing in the name of AlphaNoobsDE states a gather rate. The default of 8 players applies as the group cap. It runs combat training, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on AlphaNoobsDE?
The game generates the procedural map on AlphaNoobsDE at size 4,000 with seed 376. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to AlphaNoobsDE?
To connect, start Rust, press F1, and type client.connect 195.62.33.3:27000. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,^v,^d,^i,^k,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp80
Max playersThe server holds 80 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
^k
Build serverDesign and practise your bases here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C); population is the one to work on (F).