On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#10,798top 48% · #1322 in NA
Last wipe27d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,798 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
53/ 100
D
Slows down under load at times: 32 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 4,092 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:05 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 sit?
You'll see RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 198.27.68.140:38015 is the address to use.
Is RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 up, and how steady is its uptime?
The server is up: RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 is online now. According to its reported uptime, the last restart was about 5 days 13 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 perform well?
It averaged 32 server fps over the last 48 hours, with a low of 31. Up to 79,194 entities were in the world, covering buildings, deployables and the rest. Up to 3,502 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 sit?
You will find RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 wipe its map?
Once a month, RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days. Its tags record that it wipes monthly.
What happens on RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 28 hours after it began.
Player count
Where does RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 place in the wider field of Rust servers?
Over the last seven days, RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 has #10,798 for player hours, in the top 48% of all ranked servers and #1,322 in North America.
What does the population on RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 look like?
RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 is showing 0 players right now, with 50 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01's tags stand for?
You'll see RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01?
Rust Server Score lists that include RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01?
The name of RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 runs which map?
A procedural map of size 3,750 and seed 1781002803, generated by the game, is what RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: RustWorld MTL2.
How to join
What is the way to join RUSTWORLD.CC [CA] Montreal - Main | Monthly/PvP | Wiped: 10/01?
Enter client.connect 198.27.68.140:38015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at http://www.rustworld.cc/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).