Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 381 places this week. Nothing a good wipe can't fix.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE sit?
The name of Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 199.115.76.76:10000 is the address to use.
How reliable is Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE, and is it up?
You cannot join now: Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE is offline, last seen 37 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE sit?
Rust network protocol 2633 and build 162929 on Linux is what Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE wipe, and how often?
The estimate for Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 54 days 11 hours. Its tags list a monthly wipe schedule.
Player count
What position does Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE hold in the rankings?
Over the last seven days, Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE has #15,515 for player hours, in the top – of all ranked servers.
What does the population on Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE look like?
Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE is offline at the moment; the last time it was seen was 37 days 20 hours ago.
Tags and filters
How should you read the tags on Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE?
The game's browser takes its cue from the tags Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE?
Rust Server Score lists that include Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE: Modded Rust servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE set up, and what rules does it keep?
The name of Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE gives no gather rate. The group limit stays at the game's default of 8 players. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
A procedural map of size 3,750 and seed 239221764, generated by the game, is what Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Whitebeard's Wharf (US) | Discovery Survival | PvP/PvE?
Enter client.connect 199.115.76.76:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/fFT3ZGqcky.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,^m,^r,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayThis server is for roleplay.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.