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Every Rust server graded on real, live numbers. 40,773 players on the roll · 11,615 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 199.192.152.161:28016
Name of server

Bich Nuts

RegisterAbsentOffline
Region–
Address199.192.152.161:28016
Last checked8d ago
biweekly wipes moddedcarbon
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe24d agobiweekly schedule
Next wipe5d 14hMon 2 Nov, 22:07 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 4,108 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct10 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 22:07 UTC, in 5d 14h. Its biweekly schedule tag · low confidence

usual gap16.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 5d 14hMon 2 Nov, 22:07 UTC
  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 19d 14hMon 16 Nov, 22:07 UTC
  • 33d 14hMon 30 Nov, 22:07 UTC
  • 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:07 UTC8d ago 1 – running 1
Sat 3 Oct, 16:30 UTC24d ago 1 held half 16.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 38 on average
30 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 18 on average
8 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
8 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 7 on average
4 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
2 / 50
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 4 on average
0 / 50

Quick answers

from the figures on this page

About the server

Where in the world is Bich Nuts?

You'll find no region listed by Bich Nuts. Rust Server Score takes the server's word for its location and does not trace the hardware. 199.192.152.161:28016 is the address to use.

Is Bich Nuts up, and how steady is its uptime?

At this moment, Bich Nuts is offline; the last time it was seen was 8 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 23 September 2026, Rust Server Score saw it for the first time.

What Rust version is Bich Nuts on?

You will find Bich Nuts on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Bich Nuts reset?

The prediction follows its tag, because too few of Bich Nuts's wipes are on record to confirm the schedule. It is due to wipe next on Monday 2 November at 22:07 UTC. The world it runs now was created 24 days 14 hours. Its tags give a wipe schedule of every two weeks.

What happens on Bich Nuts when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

What position does Bich Nuts hold in the rankings?

In the top 69% of all ranked servers, Bich Nuts sits at #15,335 for player hours over the last seven days.

What does the population on Bich Nuts look like?

The last sighting of Bich Nuts was 8 days 5 hours ago, and it is offline right now.

Tags

How should you read the tags on Bich Nuts?

The game's browser takes its cue from the tags Bich Nuts has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Bich Nuts?

These Rust Server Score lists count Bich Nuts among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

Which rules does Bich Nuts enforce, and what are its settings?

The name of Bich Nuts gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

Bich Nuts runs which map?

A procedural map, generated by the game, is what Bich Nuts runs.

How to join

What is the way to join Bich Nuts?

To connect, start Rust, press F1, and type client.connect 199.192.152.161:28016. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.