On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now1/ 402% full
7-day average1peak 4
Rank#4,019top 18%
No wipesresets13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,019 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 7,953 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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··WWWWW
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 01:33 UTC19h ago
–
–
–
0
Wed 28 Oct, 01:20 UTC19h ago
–
–
–
1
Sun 25 Oct, 02:36 UTC3d ago
–
–
–
1
Sun 25 Oct, 02:20 UTC3d ago
–
–
–
1
Sat 24 Oct, 15:28 UTC4d ago
–
–
–
2
Sat 24 Oct, 03:58 UTC4d ago
–
–
–
1
Fri 23 Oct, 23:50 UTC4d ago
–
–
–
1
Fri 23 Oct, 02:53 UTC5d ago
–
–
–
0
Fri 23 Oct, 02:08 UTC5d ago
–
–
–
1
Thu 22 Oct, 13:37 UTC6d ago
–
–
–
1
Thu 22 Oct, 00:33 UTC6d ago
–
–
–
1
Wed 21 Oct, 23:23 UTC6d ago
–
–
–
1
Wed 21 Oct, 20:49 UTC6d ago
–
–
–
0
Sat 10 Oct, 04:06 UTC18d ago
–
–
–
0
Sat 10 Oct, 01:01 UTC18d ago
0
–
11.8 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Teddys Aimtrain leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 199.47.146.210:28015.
How reliable is Teddys Aimtrain, and is it up?
The server is up: Teddys Aimtrain is online now. About 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 148 of 168 hours, or 88% of the time. The first sighting by Rust Server Score was on 1 October 2026.
Does Teddys Aimtrain perform well?
The average over the last 48 hours was 60 server fps, and it never went below 60. At its peak, it held 1,774 entities, including buildings, deployables and all else in the world. At its highest, it used 2,630 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Teddys Aimtrain on?
Rust network protocol 2635 and build 168909 on Linux is what Teddys Aimtrain runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Teddys Aimtrain reset?
None of the resets on Teddys Aimtrain is a wipe: the world is remade every few hours and no schedule is kept.
Player count
What position does Teddys Aimtrain hold in the rankings?
In the top 18% of all ranked servers, Teddys Aimtrain sits at #4,019 for player hours over the last seven days.
Is Teddys Aimtrain a busy server?
Right now, 1 players are on Teddys Aimtrain, which has 40 slots. Averaging 1 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on Teddys Aimtrain?
You'll see Teddys Aimtrain tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Teddys Aimtrain?
Rust Server Score lists that include Teddys Aimtrain: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
How is Teddys Aimtrain set up, and what rules does it keep?
The name of Teddys Aimtrain gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Teddys Aimtrain runs which map?
Teddys Aimtrain runs a game-generated procedural map at size 6,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How should you connect to Teddys Aimtrain?
To connect, start Rust, press F1, and type client.connect 199.47.146.210:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://teddysaimtrain.com/.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).