On the class lists: A− (86), with population over 48 hours and no performance mark.
Players now215/ 22596% full
7-day average380peak 1,099
Rank#8top 0.1% · #1 in NA
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
100/ 100
A+
A full classroom nearly all week: 380 of 225 on average.
Standingrank on player hours
100/ 100
A+
Near the very top of the school: #8 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1 places this week. Nothing a good wipe can't fix.
A good term.
Strongest in population (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·WWWWWW
WWWWWWW
WW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 12:00 UTC4h ago
–
–
–
94
Mon 26 Oct, 12:01 UTC1d ago
–
–
–
53
Sun 25 Oct, 12:01 UTC2d ago
–
–
–
73
Sun 25 Oct, 11:03 UTC2d ago
–
–
–
107
Sat 24 Oct, 11:00 UTC3d ago
–
–
–
126
Fri 23 Oct, 11:00 UTC4d ago
–
–
–
88
Thu 22 Oct, 18:23 UTC4d ago
–
–
–
218
Thu 22 Oct, 18:11 UTC4d ago
–
–
–
567
Thu 22 Oct, 11:01 UTC5d ago
–
–
–
81
Thu 22 Oct, 08:30 UTC5d ago
–
–
–
159
Wed 21 Oct, 09:19 UTC6d ago
–
–
–
25
Tue 20 Oct, 22:41 UTC6d ago
–
–
–
494
Tue 20 Oct, 11:00 UTC7d ago
–
–
–
66
Mon 19 Oct, 11:01 UTC8d ago
–
–
–
73
Sun 18 Oct, 11:01 UTC9d ago
–
–
–
160
Sat 17 Oct, 11:01 UTC10d ago
–
–
–
102
Fri 16 Oct, 11:00 UTC11d ago
–
–
–
78
Thu 15 Oct, 11:01 UTC12d ago
–
–
–
77
Wed 14 Oct, 11:01 UTC13d ago
–
–
–
113
Tue 13 Oct, 11:01 UTC14d ago
–
–
–
59
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit?
The NA tag on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 64.40.8.243:28015 is the address to use.
How dependable is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online at the moment?
Right now, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is online. According to its reported uptime, the last restart was about 3 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 15,663 entities were in the world, covering buildings, deployables and the rest. Up to 7,564 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on?
Rust network protocol 2635 and build 168909 on Linux is what US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis reset?
A fresh world arrives every few hours on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis place in the wider field of Rust servers?
In North America, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #1, and overall it is #8 on player hours over the last seven days, in the top 0.1% of all ranked servers.
What does the population on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis look like?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is showing 215 players right now, with 225 slots in total. The seven-day average is 380 players, with a peak of 1,099. The busiest time in the last 48 hours was 02:00 UTC, with an average of 784 players.
Tags and filters
What is meant by the tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The game's browser takes its cue from the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp225 (Max players): 225 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^d (Combat training): Practise aim and PvP, loot provided; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The same operator most likely runs US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and the 2 other servers we track that also publish a hellis.gg hostname.
Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear in the Rust Server Score lists and filters?
Rust Server Score lists that include US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Modded Rust servers, graded, Rust combat training servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
Map and rules
What settings and rules apply on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The name of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives no gather rate. The default of 8 players applies as the group cap. combat training is the mode here, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis uses?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a game-generated procedural map at size 6,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
How should you connect to US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
To connect, start Rust, press F1, and type client.connect 64.40.8.243:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/chQQmVKGCu.
Server tags
what each one means
Published asmp225,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp225
Max players225 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in population (A+); momentum is the one to work on (F).