Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 325 places this week. Nothing a good wipe can't fix.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ZGT - PVE - Rusted World (EU) sit?
The name of ZGT - PVE - Rusted World (EU) points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 2.241.11.69:38015.
How dependable is ZGT - PVE - Rusted World (EU), and is it online at the moment?
At this moment, ZGT - PVE - Rusted World (EU) is offline; the last time it was seen was 38 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 19 September 2026.
Which Rust version is ZGT - PVE - Rusted World (EU) running?
Rust network protocol 2633 and build 164530 on Windows is what ZGT - PVE - Rusted World (EU) runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
There are too few wipes on record for ZGT - PVE - Rusted World (EU) to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 53 days 19 hours have passed since this world was made.
Player numbers
What position does ZGT - PVE - Rusted World (EU) hold in the rankings?
Over the last seven days, ZGT - PVE - Rusted World (EU) has #15,459 for player hours, in the top – of all ranked servers.
What does the population on ZGT - PVE - Rusted World (EU) look like?
The last sighting of ZGT - PVE - Rusted World (EU) was 38 days ago, and it is offline right now.
Tags
How should you read the tags on ZGT - PVE - Rusted World (EU)?
You'll see ZGT - PVE - Rusted World (EU) tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp100 (Max players): 100 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind ZGT - PVE - Rusted World (EU)?
36 other servers we track also use a zgt.ddns.net hostname, so they and ZGT - PVE - Rusted World (EU) most likely share an operator.
Which lists and filters on Rust Server Score show ZGT - PVE - Rusted World (EU)?
These Rust Server Score lists count ZGT - PVE - Rusted World (EU) among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server rules
What settings and rules apply on ZGT - PVE - Rusted World (EU)?
You will find no gather rate in the name of ZGT - PVE - Rusted World (EU). You can have up to 4 players in a group (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
ZGT - PVE - Rusted World (EU) runs which map?
A procedural map of size 5,000 and seed 981907749, generated by the game, is what ZGT - PVE - Rusted World (EU) runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 2.241.11.69:38015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp100
Max players100 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.