On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak –
Rank#15,426top 69%
Last wipe24d agoweekly schedule
Next wipe3d 1hSat 31 Oct, 20:17 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,426 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 92 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 589 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 20:17 UTC, in 3d 1h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
3d 1hSat 31 Oct, 20:17 UTC
8d 0hThu 5 Nov, 19:00 UTCFW
10d 1hSat 7 Nov, 20:17 UTC
17d 1hSat 14 Nov, 20:17 UTC
24d 1hSat 21 Nov, 20:17 UTC
31d 1hSat 28 Nov, 20:17 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
38d 1hSat 5 Dec, 20:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 20:17 UTC24d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty North | SOLO/DUO/TRIO | WEEKLY sit?
Rusty North | SOLO/DUO/TRIO | WEEKLY leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 2.248.235.253:28015.
How reliable is Rusty North | SOLO/DUO/TRIO | WEEKLY, and is it up?
The server is up: Rusty North | SOLO/DUO/TRIO | WEEKLY is online now. About 14 days 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Rusty North | SOLO/DUO/TRIO | WEEKLY perform well?
It never fell below 72 server fps in the last 48 hours, averaging 92. Up to 70,903 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 7,012 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Rusty North | SOLO/DUO/TRIO | WEEKLY running?
You will find Rusty North | SOLO/DUO/TRIO | WEEKLY on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rusty North | SOLO/DUO/TRIO | WEEKLY wipe, and how often?
Its tag sets the prediction, as the record holds too few of Rusty North | SOLO/DUO/TRIO | WEEKLY's wipes to confirm its schedule. Expect the next wipe on Saturday 31 October at 20:17 UTC. 24 days 22 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on Rusty North | SOLO/DUO/TRIO | WEEKLY?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does Rusty North | SOLO/DUO/TRIO | WEEKLY hold in the rankings?
Over the last seven days, Rusty North | SOLO/DUO/TRIO | WEEKLY has #15,426 for player hours, in the top 69% of all ranked servers. In the trio group, it ranks #525.
What does the population on Rusty North | SOLO/DUO/TRIO | WEEKLY look like?
Right now, 0 players are on Rusty North | SOLO/DUO/TRIO | WEEKLY, which has 125 slots. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on Rusty North | SOLO/DUO/TRIO | WEEKLY?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): The server holds 125 slots; ts3 (Group limit): A team can hold 3 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rusty North | SOLO/DUO/TRIO | WEEKLY publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rusty North | SOLO/DUO/TRIO | WEEKLY?
Rust Server Score lists that include Rusty North | SOLO/DUO/TRIO | WEEKLY: Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Server rules
Which rules does Rusty North | SOLO/DUO/TRIO | WEEKLY enforce, and what are its settings?
The name of Rusty North | SOLO/DUO/TRIO | WEEKLY gives no gather rate. You can have up to 3 players in a group (trio). You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rusty North | SOLO/DUO/TRIO | WEEKLY uses?
Rusty North | SOLO/DUO/TRIO | WEEKLY runs a game-generated procedural map at size 3,500, seed 452746742. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto Rusty North | SOLO/DUO/TRIO | WEEKLY?
Enter client.connect 2.248.235.253:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustynorth.se.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2634,^w,gmrust,cs166652,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max playersThe server holds 125 slots.
ts3
Group limitA team can hold 3 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).