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Every Rust server graded on real, live numbers. 55,890 players on the roll · 11,751 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 2.26.250.204:28115
Name of server

Local Test

RegisterAbsentOffline
Region–
Address2.26.250.204:28115
Last checked6h ago
duo moddedoxide
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 4 subjects

Players now 1/ 50 2% full
7-day average1peak 1
Rank#6,960top 31%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,960 on player hours.
Uptimehours on the list, last 48 29/ 100 Attendance needs work: on the list only 14 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 726 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75119:0022:0009:0012:0014:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 31% of all ranked servers, and #295 of the duo servers (top 70%). Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:41 UTC13h ago – – – 1
Tue 27 Oct, 23:15 UTC23h ago – – – 1
Tue 27 Oct, 21:05 UTC1d ago – – – 1
Tue 27 Oct, 19:09 UTC1d ago – – – 1
Thu 22 Oct, 21:34 UTC6d ago 1 – 4.9 days 0
Thu 22 Oct, 15:50 UTC6d ago – – – 0
Thu 22 Oct, 09:52 UTC6d ago 1 – 0.5 days 0
Wed 14 Oct, 16:00 UTC14d ago 1 held half 7.7 days 1
Sun 11 Oct, 21:10 UTC17d ago 1 held half 2.8 days 1
Sat 10 Oct, 15:44 UTC18d ago 1 – 1.2 days 0

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1 / 50
Rabbit Hole
trio · 1 on average
1 / 40
EU Hub 01
EU · groups of 1000+ · 24 on average
19 / 3300
RaidLab
groups of 8+ · 20 on average
0 / 50
-2stoned 2x | Monthly | Solos | Beginner Friendly | Low Decay
EU · solo · 2x · monthly · 7 on average
7 / 150
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
3 / 300

Quick answers

from the figures on this page

Server details

Where in the world is Local Test?

Local Test leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 2.26.250.204:28115.

Is Local Test up, and how steady is its uptime?

You cannot join now: Local Test is offline, last seen 6 hours ago. For the last 7 full days, it was up 29 of 168 hours, or 17% of the time. The first sighting by Rust Server Score was on 18 September 2026.

On what Rust version does Local Test sit?

The server Local Test is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Local Test reset?

No resets count as wipes on Local Test, because the world is remade every few hours and no schedule is kept.

Player numbers

What position does Local Test hold in the rankings?

In the top 31% of all ranked servers, Local Test sits at #6,960 for player hours over the last seven days. It comes #295 among servers in the duo group.

Is Local Test a busy server?

It has been 6 hours since Local Test was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.

Tags and filters

What do Local Test's tags stand for?

You'll see Local Test tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): No team may go above 2; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Local Test?

These Rust Server Score lists count Local Test among them: Duo servers, marked like a report and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.

Map and rules

Which rules does Local Test enforce, and what are its settings?

You will find no gather rate in the name of Local Test. You can have up to 2 players in a group (duo). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Local Test?

Local Test runs a procedural map, which the game generates.

Connecting

How should you connect to Local Test?

Enter client.connect 2.26.250.204:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts2
Group limit No team may go above 2.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.