Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
An outstanding term.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.4 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 17 SepMon 14 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 17 Sep, 10:41 UTC42d ago
7
–
running
0
Mon 14 Sep, 00:01 UTC45d ago
1
✓ held half
3.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - EU Main Preview Server (Map #4)?
The name of Rustoria.co - EU Main Preview Server (Map #4) points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 2.29.34.2:28010.
Is Rustoria.co - EU Main Preview Server (Map #4) up, and how steady is its uptime?
The server is down: Rustoria.co - EU Main Preview Server (Map #4) is offline now, with the last sighting 42 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Rustoria.co - EU Main Preview Server (Map #4) sit?
You will find Rustoria.co - EU Main Preview Server (Map #4) on Rust network protocol 2633 and build 164530, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Rustoria.co - EU Main Preview Server (Map #4) reset?
The record holds too few of Rustoria.co - EU Main Preview Server (Map #4)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 42 days 11 hours.
What should you expect from wipe day on Rustoria.co - EU Main Preview Server (Map #4)?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 3 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does Rustoria.co - EU Main Preview Server (Map #4) place in the wider field of Rust servers?
Over the last seven days, Rustoria.co - EU Main Preview Server (Map #4) has #10,236 for player hours, in the top – of all ranked servers.
What does the population on Rustoria.co - EU Main Preview Server (Map #4) look like?
Rustoria.co - EU Main Preview Server (Map #4) is offline at the moment; the last time it was seen was 42 days 8 hours ago.
Lists and filters
What do Rustoria.co - EU Main Preview Server (Map #4)'s tags stand for?
You'll see Rustoria.co - EU Main Preview Server (Map #4) tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Design and practise your bases here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustoria.co - EU Main Preview Server (Map #4)?
Rust Server Score lists that include Rustoria.co - EU Main Preview Server (Map #4): European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
How is Rustoria.co - EU Main Preview Server (Map #4) set up, and what rules does it keep?
Nothing in the name of Rustoria.co - EU Main Preview Server (Map #4) states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rustoria.co - EU Main Preview Server (Map #4)?
Rustoria.co - EU Main Preview Server (Map #4) runs a game-generated procedural map at size 4,250, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How do you get onto Rustoria.co - EU Main Preview Server (Map #4)?
To connect, start Rust, press F1, and type client.connect 2.29.34.2:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverDesign and practise your bases here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
An outstanding term.