On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak –
Rank#15,426top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,426 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - EU East Medium Preview Server (Map #2) based in?
No region tag appears for Rustoria.co - EU East Medium Preview Server (Map #2), but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 2.31.107.0:28010.
How dependable is Rustoria.co - EU East Medium Preview Server (Map #2), and is it online at the moment?
Right now, Rustoria.co - EU East Medium Preview Server (Map #2) is online. The uptime it reports puts the last restart at about 15 hours ago. It was up 48 of 48 hours over the last 2 full days, which is 100% of the time. On 25 October 2026, Rust Server Score saw it for the first time.
Is Rustoria.co - EU East Medium Preview Server (Map #2) smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 104,572 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,128 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Rustoria.co - EU East Medium Preview Server (Map #2) on?
Rust network protocol 2635 and build 168909 on Linux is what Rustoria.co - EU East Medium Preview Server (Map #2) runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Rustoria.co - EU East Medium Preview Server (Map #2) reset?
The record holds too few of Rustoria.co - EU East Medium Preview Server (Map #2)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 3 days 2 hours.
Player numbers
What position does Rustoria.co - EU East Medium Preview Server (Map #2) hold in the rankings?
Over the last seven days, Rustoria.co - EU East Medium Preview Server (Map #2) has #15,426 for player hours, in the top 69% of all ranked servers.
How many players does Rustoria.co - EU East Medium Preview Server (Map #2) usually have?
Rustoria.co - EU East Medium Preview Server (Map #2) has 0 players at the moment. A seven-day average of 0 players applies here.
Tags and filters
What do Rustoria.co - EU East Medium Preview Server (Map #2)'s tags stand for?
You'll see Rustoria.co - EU East Medium Preview Server (Map #2) tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; builds (Build server): Bases can be designed and practised here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rustoria.co - EU East Medium Preview Server (Map #2)?
Rust Server Score lists that include Rustoria.co - EU East Medium Preview Server (Map #2): European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is Rustoria.co - EU East Medium Preview Server (Map #2) set up, and what rules does it keep?
You will find no gather rate in the name of Rustoria.co - EU East Medium Preview Server (Map #2). The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rustoria.co - EU East Medium Preview Server (Map #2) uses?
A procedural map of size 4,250 and seed 1337, generated by the game, is what Rustoria.co - EU East Medium Preview Server (Map #2) runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Rustoria.co - EU East Medium Preview Server (Map #2)?
To connect, start Rust, press F1, and type client.connect 2.31.107.0:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
builds
Build serverBases can be designed and practised here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); standing is the one to work on (F).