On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak 1
Rank#14,833top 67%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,833 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - EU East Medium Preview Server (Map #1) based in?
No region tag appears for Rustoria.co - EU East Medium Preview Server (Map #1), but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 2.31.107.177:28010 is the address to use.
Is Rustoria.co - EU East Medium Preview Server (Map #1) up, and how steady is its uptime?
Right now, Rustoria.co - EU East Medium Preview Server (Map #1) is online. About 3 days 9 hours ago, it restarted, based on the uptime it reports. For the last 3 full days, it was up 71 of 72 hours, or 99% of the time. On 25 October 2026, Rust Server Score saw it for the first time.
How well does Rustoria.co - EU East Medium Preview Server (Map #1) run?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 107,474 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,350 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Rustoria.co - EU East Medium Preview Server (Map #1) on?
Rust network protocol 2635 and build 168909 on Linux is what Rustoria.co - EU East Medium Preview Server (Map #1) runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rustoria.co - EU East Medium Preview Server (Map #1) wipe its map?
Rustoria.co - EU East Medium Preview Server (Map #1) has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 3 days 11 hours.
Player numbers
Where does Rustoria.co - EU East Medium Preview Server (Map #1) sit among Rust servers?
In the top 67% of all ranked servers, Rustoria.co - EU East Medium Preview Server (Map #1) sits at #14,833 for player hours over the last seven days.
Is Rustoria.co - EU East Medium Preview Server (Map #1) a busy server?
The current population of Rustoria.co - EU East Medium Preview Server (Map #1) is 0 players. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 13:00 UTC, with 0 players.
Tags
How should you read the tags on Rustoria.co - EU East Medium Preview Server (Map #1)?
The game's browser takes its cue from the tags Rustoria.co - EU East Medium Preview Server (Map #1) has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Use it to plan and practise base builds; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustoria.co - EU East Medium Preview Server (Map #1) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - EU East Medium Preview Server (Map #1): European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which rules does Rustoria.co - EU East Medium Preview Server (Map #1) enforce, and what are its settings?
Nothing in the name of Rustoria.co - EU East Medium Preview Server (Map #1) states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
Rustoria.co - EU East Medium Preview Server (Map #1) runs which map?
Rustoria.co - EU East Medium Preview Server (Map #1) runs a game-generated procedural map at size 4,250, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
What is the way to join Rustoria.co - EU East Medium Preview Server (Map #1)?
To connect, start Rust, press F1, and type client.connect 2.31.107.177:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); standing is the one to work on (F).