Working its way up from the back of the class: #15,544 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 63 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - EU Medium Preview Server (Map #2) based in?
No region tag appears for Rustoria.co - EU Medium Preview Server (Map #2), but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 2.31.20.28:28010.
Is Rustoria.co - EU Medium Preview Server (Map #2) up, and how steady is its uptime?
You cannot join now: Rustoria.co - EU Medium Preview Server (Map #2) is offline, last seen 17 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 11 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - EU Medium Preview Server (Map #2) running?
The server Rustoria.co - EU Medium Preview Server (Map #2) is on Rust network protocol 2634 and build 167398 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Rustoria.co - EU Medium Preview Server (Map #2) wipe, and how often?
Rustoria.co - EU Medium Preview Server (Map #2) has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 17 days 17 hours.
Player numbers
Where does Rustoria.co - EU Medium Preview Server (Map #2) sit among Rust servers?
In the top 71% of all ranked servers, Rustoria.co - EU Medium Preview Server (Map #2) sits at #15,544 for player hours over the last seven days.
Is Rustoria.co - EU Medium Preview Server (Map #2) a busy server?
The last sighting of Rustoria.co - EU Medium Preview Server (Map #2) was 17 days 5 hours ago, and it is offline right now.
Tags
What do Rustoria.co - EU Medium Preview Server (Map #2)'s tags stand for?
You'll see Rustoria.co - EU Medium Preview Server (Map #2) tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): Build number: 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Use it to plan and practise base builds; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rustoria.co - EU Medium Preview Server (Map #2) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustoria.co - EU Medium Preview Server (Map #2) among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
How is Rustoria.co - EU Medium Preview Server (Map #2) set up, and what rules does it keep?
You will find no gather rate in the name of Rustoria.co - EU Medium Preview Server (Map #2). With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustoria.co - EU Medium Preview Server (Map #2)?
The game generates the procedural map on Rustoria.co - EU Medium Preview Server (Map #2) at size 4,250 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How should you connect to Rustoria.co - EU Medium Preview Server (Map #2)?
Enter client.connect 2.31.20.28:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersIts slot count is 0.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).