On the class lists: C (62), with population over 48 hours and no performance mark.
Players now5/ 5010% full
7-day average3peak 11
Rank#1,750top 8%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,750 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 112 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:37 UTCFW27d ago
7
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Intoxicated SA Sandbox - Creative | Build | Noclip based in?
The region code for Intoxicated SA Sandbox - Creative | Build | Noclip is br, but no region is published. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 200.40.131.36:27121 is the address to use.
How dependable is Intoxicated SA Sandbox - Creative | Build | Noclip, and is it online at the moment?
You can join now: Intoxicated SA Sandbox - Creative | Build | Noclip is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Intoxicated SA Sandbox - Creative | Build | Noclip smooth to play on?
It averaged 256 server fps over the last 48 hours, with a low of 256. At its peak, it held 17,335 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,643 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Intoxicated SA Sandbox - Creative | Build | Noclip on?
The server Intoxicated SA Sandbox - Creative | Build | Noclip is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Intoxicated SA Sandbox - Creative | Build | Noclip wipe, and how often?
Once a month, Intoxicated SA Sandbox - Creative | Build | Noclip wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 4 hours.
What should you expect from wipe day on Intoxicated SA Sandbox - Creative | Build | Noclip?
Across its recent wipes, the busiest moments averaged 7 players. The crowd on the latest wipe was largest 32 hours after it began.
Player numbers
What position does Intoxicated SA Sandbox - Creative | Build | Noclip hold in the rankings?
In the top 8% of all ranked servers, Intoxicated SA Sandbox - Creative | Build | Noclip sits at #1,750 for player hours over the last seven days.
How many players does Intoxicated SA Sandbox - Creative | Build | Noclip usually have?
With 50 slots available, Intoxicated SA Sandbox - Creative | Build | Noclip currently has 5 players. Averaging 3 players over seven days, it peaked at 11. The busiest time in the last 48 hours was 00:00 UTC, with an average of 9 players.
Tags
How should you read the tags on Intoxicated SA Sandbox - Creative | Build | Noclip?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptnone (Networking): 'none' is the network layer here; $rbr (Region code): br is the region code this server uses; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^k (Build server): Bases can be designed and practised here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Intoxicated SA Sandbox - Creative | Build | Noclip publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Intoxicated SA Sandbox - Creative | Build | Noclip?
These Rust Server Score lists count Intoxicated SA Sandbox - Creative | Build | Noclip among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.
Server rules
Which rules does Intoxicated SA Sandbox - Creative | Build | Noclip enforce, and what are its settings?
The name of Intoxicated SA Sandbox - Creative | Build | Noclip gives no gather rate. The group limit stays at the game's default of 8 players. build & creative is the mode here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Intoxicated SA Sandbox - Creative | Build | Noclip uses?
Download the published file for the custom 5,650 map on Intoxicated SA Sandbox - Creative | Build | Noclip from this page.
How to join
What is the way to join Intoxicated SA Sandbox - Creative | Build | Noclip?
Enter client.connect 200.40.131.36:27121 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/ChTFh5w.
Server tags
what each one means
Published asgmrust,ptnone,cs168909,$rbr,ts8,^z,^c,^k,rustmaps,mp50,v2635,stok,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptnone
Networking'none' is the network layer here.
$rbr
Region codebr is the region code this server uses.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^k
Build serverBases can be designed and practised here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).