On the class lists: D (51), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 5
Rank#4,887top 22% · #351 in EA
Last wipe13d agobiweekly schedule
Next wipe20hFri 30 Oct, 12:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,887 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 1,634 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 12:00 UTC, in 20h.
Its biweekly schedule tag · low confidence
usual gap11.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 10
Coming wipes
20hFri 30 Oct, 12:00 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
14d 20hFri 13 Nov, 12:00 UTC
28d 20hFri 27 Nov, 12:00 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
42d 20hFri 11 Dec, 12:00 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 OctTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 12:00 UTC13d ago
4
–
running
1
Fri 2 Oct, 14:30 UTC27d ago
5
halved by day 10
13.9 days
0
Tue 22 Sep, 15:30 UTC37d ago
4
✓ held half
10 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 based in?
You'll see 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 202.189.11.108:10050 is the address to use.
How reliable is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, and is it up?
Right now, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is online. According to its reported uptime, the last restart was about 13 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 smooth to play on?
It never fell below 45 server fps in the last 48 hours, averaging 62. At its peak, it held 89,453 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,787 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 running?
The server 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 wipe, and how often?
Its tag sets the prediction, as the record holds too few of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色's wipes to confirm its schedule. Expect the next wipe on Friday 30 October at 12:00 UTC. The world it runs now was created 13 days 3 hours. Its tags give a wipe schedule of every two weeks.
What happens on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 when wipe day arrives?
The average peak on its recent wipes was 4 players. 4 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 10.
Player count
Where does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 sit among Rust servers?
Over the last seven days, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 has #4,887 for player hours, in the top 22% of all ranked servers and #351 in Asia.
What does the population on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 look like?
【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is showing 1 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 5. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?
The game's browser takes its cue from the tags 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?
Rust Server Score lists that include 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 set up, and what rules does it keep?
Nothing in the name of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 uses?
【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs a game-generated procedural map at size 3,700, seed 8. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?
Enter client.connect 202.189.11.108:10050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).