Working its way up from the back of the class: #15,544 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 409 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for 【养老院】PVE/月清/赌场/试炼塔, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 202.189.16.87:28015.
How reliable is 【养老院】PVE/月清/赌场/试炼塔, and is it up?
At this moment, 【养老院】PVE/月清/赌场/试炼塔 is offline; the last time it was seen was 16 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 11 October 2026.
What Rust version is 【养老院】PVE/月清/赌场/试炼塔 on?
Rust network protocol 2634 and build 167398 on Windows is what 【养老院】PVE/月清/赌场/试炼塔 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does 【养老院】PVE/月清/赌场/试炼塔 wipe its map?
【养老院】PVE/月清/赌场/试炼塔 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 17 days 9 hours.
Population
Where does 【养老院】PVE/月清/赌场/试炼塔 sit among Rust servers?
Over the last seven days, 【养老院】PVE/月清/赌场/试炼塔 has #15,544 for player hours, in the top 71% of all ranked servers.
Is 【养老院】PVE/月清/赌场/试炼塔 a busy server?
The last sighting of 【养老院】PVE/月清/赌场/试炼塔 was 16 days 17 hours ago, and it is offline right now.
Tags
What do 【养老院】PVE/月清/赌场/试炼塔's tags stand for?
You'll see 【养老院】PVE/月清/赌场/试炼塔 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts15 (Group limit): No team may go above 15; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 【养老院】PVE/月清/赌场/试炼塔?
These Rust Server Score lists count 【养老院】PVE/月清/赌场/试炼塔 among them: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which rules does 【养老院】PVE/月清/赌场/试炼塔 enforce, and what are its settings?
Nothing in the name of 【养老院】PVE/月清/赌场/试炼塔 states a gather rate. A group here can reach 15 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
【养老院】PVE/月清/赌场/试炼塔 runs which map?
【养老院】PVE/月清/赌场/试炼塔 runs a procedural map, which the game generates.
Getting in
How should you connect to 【养老院】PVE/月清/赌场/试炼塔?
Enter client.connect 202.189.16.87:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs167398,ts15
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts15
Group limitNo team may go above 15.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).