On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average4peak 12
Rank#3,156top 14% · #300 in EA
Last wipe12d agobiweekly schedule
Next wipe1d 14hFri 30 Oct, 02:06 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,156 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 1,862 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (A−); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 02:06 UTC, in 1d 14h.
Every other Friday at 02:06 UTC · medium confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak21players, last three wipes
crowd held0%else halves by day 8.5
Coming wipes
1d 14hFri 30 Oct, 02:06 UTC
8d 7hThu 5 Nov, 19:00 UTCFW
15d 14hFri 13 Nov, 02:06 UTC
29d 14hFri 27 Nov, 02:06 UTC
36d 7hThu 3 Dec, 19:00 UTCFW
43d 14hFri 11 Dec, 02:06 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 21, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 02:06 UTC12d ago
21
–
running
4
Fri 2 Oct, 00:28 UTC26d ago
17
halved by day 10
14.1 days
0
Fri 18 Sep, 01:55 UTC40d ago
25
halved by day 7
13.9 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
In Asia, according to its own listing, sits 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 202.189.22.232:10086.
How reliable is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, and is it up?
You cannot join now: 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is offline, last seen 5 days 3 hours ago. It was up 56 of 168 hours over the last 7 full days, which is 33% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 running?
Rust network protocol 2634 and build 166652 on Windows is what 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 reset?
Wipes come every other Friday at 02:06 UTC on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. It is due to wipe next on Friday 30 October at 02:06 UTC. It has been running its current world for 12 days 9 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The average peak on its recent wipes was 21 players. 11 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 8.5.
Player count
Where does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 place in the wider field of Rust servers?
In Asia, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is #300, and overall it is #3,156 on player hours over the last seven days, in the top 14% of all ranked servers.
What does the population on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 look like?
The last sighting of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 was 5 days 3 hours ago, and it is offline right now. It peaked at 12 and averaged 4 players over the last seven days.
Tags and filters
What is meant by the tags on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
You'll see 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 enforce, and what are its settings?
You will find no gather rate in the name of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 runs which map?
The game generates the procedural map on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 at size 4,750 with seed 678254. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
Enter client.connect 202.189.22.232:10086 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://actech28.github.io/Actech/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A−); wipes are the one to work on (F).