On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now15/ 2008% full
7-day average15peak 22
Rank#756top 3% · #52 in EA
Last wipe27d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 15 of 200 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #756 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 72 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 205 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 10% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak19players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 01:06 UTC27d ago
19
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 sit?
In Asia, according to its own listing, sits 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 202.189.23.149:15639.
How dependable is 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉, and is it online at the moment?
Right now, 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 is online. According to its reported uptime, the last restart was about 6 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 perform well?
It never fell below 61 server fps in the last 48 hours, averaging 72. Buildings, deployables and everything else in the world added up to as many as 152,319 entities. Up to 6,054 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 running?
The server 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 wipe, and how often?
The force wipe each month is the only wipe 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 13 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 when wipe day arrives?
Recent wipes have peaked at 19 players on average. The crowd on the latest wipe was largest 34 hours after it began.
Player numbers
Where does 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 place in the wider field of Rust servers?
In Asia, 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 is #52, and overall it is #756 on player hours over the last seven days, in the top 3% of all ranked servers.
How many players does 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 usually have?
Right now, 15 players are on 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉, which has 200 slots. Averaging 15 players over seven days, it peaked at 22. The highest average in the last 48 hours came at 08:00 UTC, with 19 players.
Tags
What do 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts20 (Group limit): A team can hold 20 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): The server browser lists it under East Asia are the tags 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉?
These Rust Server Score lists count 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Rules and settings
What settings and rules apply on 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉?
The name of 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 gives no gather rate. A group here can reach 20 players. It runs softcore, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉?
To connect, start Rust, press F1, and type client.connect 202.189.23.149:15639. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts20
Group limitA team can hold 20 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).