On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average1peak 8
Rank#3,084top 14%
Last wipe10h agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,084 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 582 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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·WW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 12:24 UTC10h ago
–
–
running
2
Tue 27 Oct, 13:57 UTC1d ago
–
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 sit?
You won't find a region tag on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉, but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 202.189.5.26:28025.
How dependable is 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉, and is it online at the moment?
Right now, 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 12 October 2026, Rust Server Score saw it for the first time.
Is 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 smooth to play on?
It averaged 62 server fps over the last 48 hours, with a low of 14. Up to 247,054 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 13,284 MB. When fps is low and entities climb, that is lag to players.
What Rust version is 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 on?
The server 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 reset?
There are too few wipes on record for 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 10 hours.
Player count
Where does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 sit among Rust servers?
Over the last seven days, 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 has #3,084 for player hours, in the top 14% of all ranked servers.
How many players does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 usually have?
Right now, 0 players are on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉, which has 150 slots. The seven-day average is 1 players, with a peak of 8. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 5 players.
Tags and filters
What is meant by the tags on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
What settings and rules apply on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?
The name of 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 uses?
The game generates the procedural map on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 at size 5,000 with seed 309235982. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?
Enter client.connect 202.189.5.26:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).