Working its way up from the back of the class: #12,947 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 8,690 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
6d 17hThu 5 Nov, 19:00 UTCFW
34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:47 UTCFW28d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on 【养老院】PVE/月清/赌场/试炼塔, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 202.189.9.186:28011.
Is 【养老院】PVE/月清/赌场/试炼塔 up, and how steady is its uptime?
You cannot join now: 【养老院】PVE/月清/赌场/试炼塔 is offline, last seen 15 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is 【养老院】PVE/月清/赌场/试炼塔 running?
The server 【养老院】PVE/月清/赌场/试炼塔 is on Rust network protocol 2634 and build 166494 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does 【养老院】PVE/月清/赌场/试炼塔 reset?
Once a month, 【养老院】PVE/月清/赌场/试炼塔 wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 7 hours have passed since this world was made.
What happens on 【养老院】PVE/月清/赌场/试炼塔 when wipe day arrives?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 12 hours after it began.
Population
What position does 【养老院】PVE/月清/赌场/试炼塔 hold in the rankings?
In the top 60% of all ranked servers, 【养老院】PVE/月清/赌场/试炼塔 sits at #12,947 for player hours over the last seven days.
Is 【养老院】PVE/月清/赌场/试炼塔 a busy server?
【养老院】PVE/月清/赌场/试炼塔 is offline at the moment; the last time it was seen was 15 days 9 hours ago.
Lists and filters
How should you read the tags on 【养老院】PVE/月清/赌场/试炼塔?
The game's browser takes its cue from the tags 【养老院】PVE/月清/赌场/试炼塔 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts15 (Group limit): A team can hold 15 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show 【养老院】PVE/月清/赌场/试炼塔?
Rust Server Score lists that include 【养老院】PVE/月清/赌场/试炼塔: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does 【养老院】PVE/月清/赌场/试炼塔 enforce, and what are its settings?
You will find no gather rate in the name of 【养老院】PVE/月清/赌场/试炼塔. A group here can reach 15 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 【养老院】PVE/月清/赌场/试炼塔 uses?
【养老院】PVE/月清/赌场/试炼塔 runs a game-generated procedural map at size 5,000, seed 1356798757. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to 【养老院】PVE/月清/赌场/试炼塔?
To connect, start Rust, press F1, and type client.connect 202.189.9.186:28011. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs166494,ts15,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts15
Group limitA team can hold 15 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).