On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average2peak 8
Rank#2,066top 9%
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,066 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 91 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 66 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusthude | Hardcore | Build. Explore. Survive. Stay. sit?
You'll find no region listed by Rusthude | Hardcore | Build. Explore. Survive. Stay.. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 203.17.244.3:28015 is the address to use.
How reliable is Rusthude | Hardcore | Build. Explore. Survive. Stay., and is it up?
The server is up: Rusthude | Hardcore | Build. Explore. Survive. Stay. is online now. According to its reported uptime, the last restart was about 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Rusthude | Hardcore | Build. Explore. Survive. Stay. run?
The average over the last 48 hours was 91 server fps, and it never went below 59. Buildings, deployables and everything else in the world added up to as many as 220,047 entities. Memory use reached up to 5,745 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Rusthude | Hardcore | Build. Explore. Survive. Stay. on?
Rust network protocol 2635 and build 168909 on Windows is what Rusthude | Hardcore | Build. Explore. Survive. Stay. runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Rusthude | Hardcore | Build. Explore. Survive. Stay. wipe its map?
Rusthude | Hardcore | Build. Explore. Survive. Stay. has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 63 days 3 hours.
Player numbers
Where does Rusthude | Hardcore | Build. Explore. Survive. Stay. place in the wider field of Rust servers?
In the top 9% of all ranked servers, Rusthude | Hardcore | Build. Explore. Survive. Stay. sits at #2,066 for player hours over the last seven days.
How many players does Rusthude | Hardcore | Build. Explore. Survive. Stay. usually have?
Rusthude | Hardcore | Build. Explore. Survive. Stay. is showing 1 players right now, with 50 slots in total. It peaked at 8 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 17:00 UTC, with an average of 5 players.
Tags
What do Rusthude | Hardcore | Build. Explore. Survive. Stay.'s tags stand for?
You'll see Rusthude | Hardcore | Build. Explore. Survive. Stay. tagged with gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rusthude | Hardcore | Build. Explore. Survive. Stay.?
These Rust Server Score lists count Rusthude | Hardcore | Build. Explore. Survive. Stay. among them: Modded Rust servers, graded and Rust build and creative servers. You can find it under these server-list filters: Type: Modded; Game mode: Hardcore and Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o.
Rules and settings
Which rules does Rusthude | Hardcore | Build. Explore. Survive. Stay. enforce, and what are its settings?
Nothing in the name of Rusthude | Hardcore | Build. Explore. Survive. Stay. states a gather rate. It publishes no limit on group size. hardcore is the mode here, Facepunch's most punishing mode. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rusthude | Hardcore | Build. Explore. Survive. Stay. uses?
A procedural map of size 6,000, generated by the game, is what Rusthude | Hardcore | Build. Explore. Survive. Stay. runs.
Connecting
How do you get onto Rusthude | Hardcore | Build. Explore. Survive. Stay.?
To connect, start Rust, press F1, and type client.connect 203.17.244.3:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. The website for this server is https://www.dieplanlosen.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmhardcore,cs168909,^q,ts0,^o^z
Game
gmhardcore
Game modeA harsher ruleset, hardcore.
mp50
Max playersThe server holds 50 slots.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).