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Every Rust server graded on real, live numbers. 98,341 players on the roll · 11,847 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 203.94.34.210:12345
Name of server

Rivals dev

RegisterAbsentOffline
Region–
Address203.94.34.210:12345
Last checked23h ago
modded
Launch Rust and join
Overall grade

Not there yet

21 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,353top 46%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,353 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:25 UTC23h ago – – – 0
Wed 28 Oct, 20:31 UTC1d ago – – – 0
Wed 28 Oct, 19:41 UTC1d ago – – – 0
Wed 28 Oct, 16:57 UTC1d ago – – – 1
Tue 27 Oct, 12:38 UTC2d ago – – – 1
Mon 26 Oct, 11:07 UTC3d ago – – – 1
Mon 26 Oct, 10:42 UTC3d ago – – – 1
Mon 26 Oct, 10:26 UTC3d ago – – – 1
Mon 26 Oct, 10:18 UTC3d ago – – – 0
Mon 26 Oct, 09:57 UTC3d ago – – – 0

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
EU · groups of 8+ · weekly · 116 on average
33 / 300
Pickle Rust EU Monthly
EU · no group limit · 50 on average
48 / 100
RaidLab
groups of 8+ · 33 on average
0 / 50
EU Hub 01
EU · groups of 1000+ · 23 on average
1 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
1 / 300
Warriors
groups of 8+ · 2 on average
2 / 100

Quick answers

from the figures on this page

Server details

Where in the world is Rivals dev?

The region code for Rivals dev is us, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. 203.94.34.210:12345 is the address to use.

Is Rivals dev up, and how steady is its uptime?

The server is down: Rivals dev is offline now, with the last sighting 23 hours ago. For the last 7 full days, it was up 9 of 168 hours, or 5% of the time. The first sighting by Rust Server Score was on 13 October 2026.

What Rust version is Rivals dev on?

Rust network protocol 2635 on Windows is what Rivals dev runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does Rivals dev wipe its map?

No resets count as wipes on Rivals dev, because the world is remade every few hours and no schedule is kept.

Player numbers

Where does Rivals dev sit among Rust servers?

In the top 46% of all ranked servers, Rivals dev sits at #10,353 for player hours over the last seven days.

How many players does Rivals dev usually have?

It has been 23 hours since Rivals dev was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.

Tags and filters

What do Rivals dev's tags stand for?

The game's browser takes its cue from the tags Rivals dev has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; v2635 (Protocol): Join only if your game runs protocol 2635; cs0 (Build): A build number is not available; ptrak (Networking): The network layer is RakNet, standard for the game; $rus (Region code): It is filed under the region code us; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Rivals dev?

These Rust Server Score lists count Rivals dev among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

Rules and settings

Which rules does Rivals dev enforce, and what are its settings?

Nothing in the name of Rivals dev states a gather rate. It publishes no limit on group size. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.

Rivals dev runs which map?

Rivals dev runs a procedural map, which the game generates.

Connecting

How should you connect to Rivals dev?

To connect, start Rust, press F1, and type client.connect 203.94.34.210:12345. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players 100 slots are available.
v2635
Protocol Join only if your game runs protocol 2635.
cs0
Build A build number is not available.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus
Region code It is filed under the region code us.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.