On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,318top 69% · #2558 in EU
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
38/ 100
F
Needs to work on its frame rate: 23 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 193 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Dagobah Island | No Raids | XP | 50 Players sit?
The EU tag on Dagobah Island | No Raids | XP | 50 Players puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 207.180.234.46:28015.
How dependable is Dagobah Island | No Raids | XP | 50 Players, and is it online at the moment?
The server is up: Dagobah Island | No Raids | XP | 50 Players is online now. About 5 days 5 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 2 October 2026, Rust Server Score saw it for the first time.
Is Dagobah Island | No Raids | XP | 50 Players smooth to play on?
It never fell below 9 server fps in the last 48 hours, averaging 23. Up to 153,729 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,991 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Dagobah Island | No Raids | XP | 50 Players sit?
The server Dagobah Island | No Raids | XP | 50 Players is on Rust network protocol 2634 and build 166586 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Dagobah Island | No Raids | XP | 50 Players wipe its map?
Dagobah Island | No Raids | XP | 50 Players has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 27 days 3 hours.
Population
What position does Dagobah Island | No Raids | XP | 50 Players hold in the rankings?
Over the last seven days, Dagobah Island | No Raids | XP | 50 Players has #15,318 for player hours, in the top 69% of all ranked servers and #2,558 in Europe.
What does the population on Dagobah Island | No Raids | XP | 50 Players look like?
With 50 slots available, Dagobah Island | No Raids | XP | 50 Players currently has 0 players. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on Dagobah Island | No Raids | XP | 50 Players?
You'll see Dagobah Island | No Raids | XP | 50 Players tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Dagobah Island | No Raids | XP | 50 Players?
These Rust Server Score lists count Dagobah Island | No Raids | XP | 50 Players among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does Dagobah Island | No Raids | XP | 50 Players enforce, and what are its settings?
Nothing in the name of Dagobah Island | No Raids | XP | 50 Players states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Dagobah Island | No Raids | XP | 50 Players?
The game generates the procedural map on Dagobah Island | No Raids | XP | 50 Players at size 5,000 with seed 14312931. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Dagobah Island | No Raids | XP | 50 Players?
Enter client.connect 207.180.234.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,EU,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166586
BuildBuild number: 166586.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).