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Every Rust server graded on real, live numbers. 39,326 players on the roll · 11,626 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 208.52.153.33:28079
Name of server

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

RegisterPresentOnline
Region–
Address208.52.153.33:28079
Last checked8m ago
monthly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average1peak 6
Rank#3,238top 15%
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,238 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 707 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW26d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
14 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
4 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
4 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
4 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
2 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 3 on average
1 / 35

Quick answers

from the figures on this page

Server details

In what location does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases sit?

You'll find no region listed by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 208.52.153.33:28079 is the address to use.

Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases up, and how steady is its uptime?

You can join now: №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is online. About 17 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?

The average over the last 48 hours was 30 server fps, and it never went below 30. At its peak, it held 139,651 entities, including buildings, deployables and all else in the world. At its highest, it used 5,189 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases on?

You will find №[4] D2S WarZone PvE 1000 Zombies Raidable Bases on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases reset?

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 11 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Recent wipes have peaked at 10 players on average. The crowd on the latest wipe was largest 26 hours after it began.

Population

What position does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hold in the rankings?

Over the last seven days, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases has #3,238 for player hours, in the top 15% of all ranked servers.

How many players does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases usually have?

With 40 slots available, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases currently has 0 players. It peaked at 6 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 2 players.

Tags and filters

What is meant by the tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

You'll see №[4] D2S WarZone PvE 1000 Zombies Raidable Bases tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^r (Roleplay): You play a role on this server; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Rust Server Score lists that include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Roleplay servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which rules does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases enforce, and what are its settings?

Nothing in the name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases states a gather rate. The group limit stays at the game's default of 8 players. It runs build & creative, building in a sandbox, and no gathering. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs which map?

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs a game-generated procedural map at size 4,250, seed 1704574028. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Enter client.connect 208.52.153.33:28079 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://d2s.tebex.io/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^r
Roleplay You play a role on this server.
^c
Creative No gathering here: it is a sandbox where you build what you want.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.