On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak –
Rank#15,269top 68%
Last wipe28d agono schedule published
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 642 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:01 UTCFW28d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Bustabar - Creative - Build - Noclip - Sandbox - Plots?
You won't see a region from Bustabar - Creative - Build - Noclip - Sandbox - Plots, whose region code is ca2. Rust Server Score takes the server's word for its location and does not trace the hardware. 208.73.205.198:28020 is the address to use.
Is Bustabar - Creative - Build - Noclip - Sandbox - Plots up, and how steady is its uptime?
You can join now: Bustabar - Creative - Build - Noclip - Sandbox - Plots is online. According to its reported uptime, the last restart was about 4 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Bustabar - Creative - Build - Noclip - Sandbox - Plots run?
It never fell below 60 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 2,021 entities. Memory use reached up to 1,274 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Bustabar - Creative - Build - Noclip - Sandbox - Plots on?
You will find Bustabar - Creative - Build - Noclip - Sandbox - Plots on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Bustabar - Creative - Build - Noclip - Sandbox - Plots wipe its map?
The force wipe each month is the only wipe Bustabar - Creative - Build - Noclip - Sandbox - Plots takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 28 days 2 hours.
What happens on Bustabar - Creative - Build - Noclip - Sandbox - Plots when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Bustabar - Creative - Build - Noclip - Sandbox - Plots place in the wider field of Rust servers?
In the top 68% of all ranked servers, Bustabar - Creative - Build - Noclip - Sandbox - Plots sits at #15,269 for player hours over the last seven days.
Is Bustabar - Creative - Build - Noclip - Sandbox - Plots a busy server?
Bustabar - Creative - Build - Noclip - Sandbox - Plots is showing 0 players right now, with 250 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on Bustabar - Creative - Build - Noclip - Sandbox - Plots?
You'll see Bustabar - Creative - Build - Noclip - Sandbox - Plots tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): Its slot count is 250; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rca2 (Region code): ca2 is the region code this server uses; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Bustabar - Creative - Build - Noclip - Sandbox - Plots?
These Rust Server Score lists count Bustabar - Creative - Build - Noclip - Sandbox - Plots among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is Bustabar - Creative - Build - Noclip - Sandbox - Plots set up, and what rules does it keep?
You will find no gather rate in the name of Bustabar - Creative - Build - Noclip - Sandbox - Plots. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Bustabar - Creative - Build - Noclip - Sandbox - Plots?
The game generates the procedural map on Bustabar - Creative - Build - Noclip - Sandbox - Plots at size 3,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Bustabar - Creative - Build - Noclip - Sandbox - Plots?
To connect, start Rust, press F1, and type client.connect 208.73.205.198:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/dpjUE6WmtM.
Server tags
what each one means
Published asmp250,ptrak,$rca2,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersIts slot count is 250.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rca2
Region codeca2 is the region code this server uses.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).